Skip to content

parasaurolophus/node-red-eventsource

Repository files navigation

@parasaurolophus/node-red-eventsource

Wrap the eventsource package for use with Node-RED

screenshot

Used by a personal home automation flow: https://github.com/parasaurolophus/home-automation

Tested with Node-RED 3.1 on Node.js 20.x. May not be compatible with earlier versions.

See:

Overview

An EventSource node listens for event messages sent asynchronously by a server, forwarding them as they arrive to other nodes downstream in a flow.

graph LR

    server[Server]

    subgraph Node-RED
    eventsource[EventSource]
    flow[Flow]
    end

    server -- Server-Sent Events --> eventsource
    eventsource -- onopen\nServer-Sent Events\nonerror --> flow

The SSE (Server-Sent Event) and life-cycle state messages are as described by https://html.spec.whatwg.org/multipage/server-sent-events.html#server-sent-events

Node Properties

If a URL is set in the node settings dialog, the node will attempt to connect automatically each time the flow is (re-)started. Such a node will still respond to messages sent to its input port as described in the next section. The URL may be specified as a static string or with embedded references to environment variables.

The node settings also includes a property named initDict whose value is passed as the second parameter to the wrapped EventSource constructor. It can be specified using JSON or JSONata.

Inputs

Note: Any parameters passed in an incoming message will override the corresponding properties specified via the node's settings dialog.

If msg.payload is an object with a url property and, optionally, an initDict property then this node uses new EventSource(msg.payload.url, msg.payload.initDict) to wrap a newly created eventsource instance. The initDict defaults to an empty object ({}) if it is not supplied in msg.payload. A common use of initDict is to pass authentication tokens to EventSource services that require them.

Otherwise, if msg.payload is not an object or does not have a url property then this node calls the eventsource.close() method of the wrapped instance, if it exists. If a subsequent message is received, any current connection will be closed before attempting to establish a new connection.

Outputs

  1. Asynchronous stream of server-sent event objects
  2. Asynchronous stream of EventSource.onopen life-cycle messages
  3. Asynchronous stream of EventSource.onerror life-cycle messages

Output 1: Server-Sent Events

Each server-sent event object emitted from the first output will have msg.payload.type and msg.payload.data fields and msg.topic set to "message". The content and format of the type and data properties are determined by the server:

{
  "topic": "message",
  "payload": {
    "type": "<...some string...>",
    "data": "<...message body...>"
  }
}

The default value for the type field defined by the WHATWG specification is "message" but can be set to (almost) any string for a given event sent by a given server. The value of the data field may be anything that can be encoded in a HTTP response message but is often the HTML, JSON or XML encoded representation of some "entity."

Output 2: onopen

The second output will emit the objects sent to the EventSource.onopen handler. Each such object will have msg.topic set to "open" and msg.payload will be the value passed to the handler.

Output 3: onerror

The third output will emit the objects sent to the EventSource.onerror handler. Each such object will have msg.topic set to "error" and msg.payload will be the value passed to the handler. See https://github.com/EventSource/eventsource#http-status-code-on-error-events for information on the payload content. As with EventSource.onopen events, the exact msg.payload here is usually of limited usefulness due to issues with the design and implementation of both the WHATWG specification and the underlying EventSource library package wrapped by this node. What is of interest, again, is that receipt of any event of this type indicates that the connection is experiencing (hopefully transient) issues and the underlying library package is still attempting to automatically (re-)connect.

Details

This is a deliberately minimalist implementation of the protocol and JavaScript interface underlying the standard EventSource feature available in modern web browsers. An aspect of the "minimalist" philoosophy is that an instance of EventSource wrapped by this node will automatically subscribe to and forward to the node's output all messages sent by the server, using an EventSource.onmessage handler. (In particular, it makes no attempt to expose the more fine grained EventTarget.addEventListener(type, handler, ...) interface.) To start receiving events, send a message with URL and configuration parameters in its payload as described above. The EventSource node will open a connection and begin emitting event messages asynchronously as they are sent by the server.

The status.text of the EventSource node can be used to track the state of the connection:

status.text Description
-1 The eventsource client object has not yet been created since the flow was last (re-)started
0 The eventsource.readyState value indicating the client is attempting to connect to the server
1 The eventsource.readyState value indicating the client is currently connected to the server
2 The eventsource.readyState value indicating the connection has failed

The EventSource node's status will oscillate between 0 and 1 as the wrapped eventsource instance attempts to stay connected. If the status reaches 2, there will be no more attempts to reconnect automatically. You will need to send another msg to the EventSource node's input in order to resume receiving server-sent events. The onopen and onerror life-cycle messages described above are emitted along the way.

About

Simple wrapper for the eventsource Node.js package as a Node-RED node

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published