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License

Pineapple Bank 🍍 (Version 2.0)

An Social Application based on sharing leftover with others. Users can publish or holding leftover party through this applicaion, also those in need can use this appliaction to pick up the leftovers.

Demo Video (Version 2)

Please Click Here

Before You Started ❗

  1. Please Create Your Own Firebase Project, and download the google-service.json file put them in PineappleBank\android\app\google-services.json
  2. Get the API key of Geocoding API and Maps SDK for Android on Google Cloud Platform
  3. Enable Firebase Project to Blaze.(Need Payment Account)

Requirements 🍽

Our project is Flutter 2.2.0 project
dart: >=2.12.0-259.9.beta <3.0.0
flutter: >=1.22.0
Android studio 4.0.1
sign_button: ^1.0.2
cupertino_icons: ^1.0.0
provider: ^5.0.0
firebase_core: "^0.7.0"
firebase_auth: "^0.20.0+1"
cloud_firestore: "^0.16.0"
firebase_storage: "^7.0.0"
flutter_spinkit: "^4.0.0"
carousel_slider: ^3.0.0
google_sign_in: "^4.5.1"
chips_choice: ^2.0.1
image_picker: ^0.6.7+22
image_cropper: ^1.3.1
http: ^0.12.0+3
google_maps_flutter: ^0.5.32
search_map_place: ^0.3.0
geolocator: ^6.2.1
flutter_facebook_login: ^3.0.0
firebase_messaging: ^6.0.16
animations: ^2.0.0
geocoding: ^1.0.5
flutter_local_notifications: ^1.4.0
fluttertoast: ^8.0.7
firebase_ml_vision: ^0.12.0+2
firebase_ml_custom: ^0.2.0+1
tflite: ^1.1.1
path_provider: ^1.6.28

Google Technologies we use

  • Flutter 2 (2.2.1)
  • Google Maps Platform
    • Maps SDK for Android
    • Geocoding API
  • Google Firebase
    • Storage
    • Authentication
    • Firestore
    • Cloud Messaging
    • Cloud Functions
    • Firebase Machine Learning (Custom)
  • AutoML
  • Tensorflow Lite

Features πŸ•

  • Publish Leftover Posts
  • Holding a Leftover Events
  • Personal Leftover Tracer
  • Supply Leftover's Map
  • Chatting with Leftover provider
  • Food Recognition using ML
  • Save Your Favorite Leftover Post

Screenshots πŸ“·

Signin Page Main Page Map Profile Page
Find Food Find Event Post Edit Food Post
Chat List Chat Window Food Detect Food Trace

System Architecture Diagram πŸ“ˆ

  • User interaction process
  • Operating Process

Firebase Firestore JSON Tree

--user
	-- user_id
		-- display_name
		-- chatting_with
		-- email
		-- photo
		-- provider
		-- pushToken
		-- publish_posts
        -- save_posts
		-- user_id

--post
	--post_id
        -- belonging_people_user_id
        -- picking_position
        -- city
		-- district
		-- publish
		-- already_pick

--food
	--food_id
		-- best_before_time
		-- food_type
		-- name
		-- introduction
		-- photo

--event
	--event_id
		-- city
		-- district
		-- holding_people_user_id
		-- name
		-- introduction
		-- event_type
		-- holding_date
		-- end_date
		-- picking_position
        -- event type

--message
    --message_id
        --receive_user_id
            --message

Architecture πŸ—‚

  • Models
    • Define the Data Model that can store fetch data from Firestore.
      1. event (Leftover event party)
      2. food (Store food in database)
      3. foodPost
      4. place
      5. post (Store post data binding with food)
      6. user (Store user data in our project)
  • Screen/Home
    • Store the dart file that design for the interface after the user has passed the authentication which includes search article/event page, publish your leftover page, personal profile page, etc.
      1. foodFindEventPage(All event posts)
      2. foodFindFoodPage(All food posts)
      3. foodFocusPage(Expiring leftovers and event)
      4. foodPineapplePage(Preset articles and post class)
      5. home(call mainPage)
      6. placePage(the Map Page)
      7. placeSelect(Map selector)
      8. PostEditPage(Add new food post/all user)
      9. PostEditPage_Event(Add new event post(volunter only))
      10. ProfilePage(User information, badges, Event, Setting .etc)
      11. Profile_TabPage(Food Trace page, Event Page)
  • Screen/Authenticate
    • Store the dart file that design for the interface before the user pass the authentication.
      1. authenticate (switch between register page and sign_in page)
      2. register (register new account in our app)
      3. sign_in (login our app by your account)
  • Screen/chatRoom
    • The chat room system.
      1. chatProviderPick
      2. chatProvider
      3. chatReceiver
      4. chatRoom
      5. chatWindow
  • Services
    • Design the authenticate method including Email/Password Registration/Sign-in, Social auth, Create FirebaseUser method, etc.
      1. auth
      2. dataprocess(tidy up data process function in this file)
  • Util
    • Store some utility method that can be implemented in other file or class including loading screen, upload/fetch data from Firestore method, alertdialog widget, etc., also in Util files we define some constant in order to modify our hinttext, background color and screen size more convinent.
      1. cardSlider
      2. constants
      3. customIcon
      4. findEventCardList
      5. findFoodCardList
      6. loading (generate loading screen in our app)
      7. loadingIndicator
      8. mapLoadingDialog
      9. presetItem(Preset Saved Page and Preset Marked Page) 10.styleDesign 11.styleDesignImg

Reference Sources

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Under APACHE2.0 LICENCE

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tags: Flutter2 Firebase Solution Challenge Leftover sharing Platform

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This is the project for Google Developer Student Clubs Solution Challenge 2021. We are from Taiwan, DSCNTUE.

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