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Update osimC3D to deal with empty tables #2645

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@jimmyDunne jimmyDunne commented Dec 17, 2019

Fixes issue seen in #2642

Brief summary of changes

  • Added flag and subsequent checks in functions to see if there are empty marker or force tables
  • updated indents in some sections

Testing I've completed

Tested using some c3ds with empty force or marker tables. Passed ctest, locally.

Looking for feedback on...

  • flags and calls look okay? Is there a better way of doing this?

CHANGELOG.md (choose one)

  • no need to update because this fixes a bug that we haven't see in the wild yet (but is expected)

This change is Reviewable

@jimmyDunne jimmyDunne changed the title Update to deal with empty tables Update osimC3D to deal with empty tables Dec 17, 2019
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