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Releases: openlayers/openlayers

v9.1.0

22 Mar 14:41
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The 9.1 release fixes a few rendering regressions introduced in v9.0. It introduces bulk feature removal in Vector sources, addresses attribution consistency, includes new style operators, and adds the Alidade Satellite style to the Stamen source. Moreover, it ensures compliance with Google's terms of use for attribution handling of the Google source.

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Full Changelog: v9.0.0...v9.1.0

v9.0.0

25 Feb 20:49
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The 9.0 release adds several new features, including a Google Maps source (finally!), improved WebGL line rendering, and a new symbol and text decluttering implementation. We also improved and broadened flat styles support for both WebGL and Canvas 2D renderers. For better developer experience, we made more types generic and fixed some issues with types.

Backwards incompatible changes

Improved render order of decluttered items

Decluttered items in Vector and VectorTile layers now maintain the render order of the layers and within a layer. They do not get lifted to a higher place in the stack any more.

For most use cases, this is the desired behavior. If, however, you've been relying on the previous behavior, you now have to create separate layers above the layer stack, with just the styles for the declutter items.

Removal of Map#flushDeclutterItems()

It is no longer necessary to call this function to put layers above decluttered symbols and text, because decluttering no longer lifts elements above the layer stack.

To upgrade, simply remove the code where you use the flushDeclutterItems() method.

Changes in ol/style

  • Removed the ol/style/RegularShape's radius1 property. Use radius for regular polygons or radius and radius2 for stars.
  • Removed the shape-radius1 property from ol/style/flat~FlatShape. Use shape-radius instead.

GeometryCollection constructor

ol/geom/GeometryCollection can no longer be created without providing a Geometry array. Empty arrays are still valid.

ol/interaction/Draw

  • The finishDrawing() method now returns the drawn feature or null if no drawing could be finished. Previously it returned undefined.

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v8.2.0

14 Nov 19:52
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The 8.2 release includes fixes for a few bugs in the 8.1 release and a couple new enhancements, including new WebGL features and support for ol/render/Feature for vector layers. Nothing special is required when upgrading from 8.1. Only TypeScript users might have to make minor changes, because some types have been made more strict.

List of all changes

See below for a complete list of features and fixes.

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v8.1.0

06 Sep 23:05
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The 8.1 release includes fixes for a few bugs in the 8.0 release and a couple new enhancements. Nothing special is required when upgrading from 8.0. See the upgrade notes for details on upgrading from a 7.x release.

List of all changes

See below for a complete list of features and fixes.

Dependency Updates

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Full Changelog: v8.0.0...v8.1.0

v8.0.0

31 Aug 20:43
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The 8.0 release brings several API simplifications. Some of them are not backwards compatible, so make sure to read the upgrade notes. The new StadiaMaps source replaces the Stamen source, because Stamen no longer hosts map tiles. Several WebGL improvements are also part of this release. And finally, a new loader API for image layers makes working with non-tiled raster data more modular and faster.

List of all changes

See below for a complete list of features and fixes.

Dependency Updates

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Full Changelog: v7.5.2...v8.0.0

v7.5.2

31 Aug 11:57
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7.5.2

The 7.5.2 is a patch release that includes a fix for hit detection on Vector and VectorTile layers configured with declutter: true. See the 7.5.0 release notes for a complete list of changes since the previous release.

v7.5.1

15 Aug 13:38
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The 7.5.1 is a patch release that includes a couple fixes to TypeScript declarations published with the package. See the 7.5.0 release notes for a complete list of changes since the previous release.

v7.5.0

11 Aug 17:08
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The 7.5 release includes a solid batch of new features and fixes. Among the improvements, you'll find more control over label decluttering, improved WebGL semi-transparent tile rendering, more consistency hit detecting transparent items, improvements with WebGL vector rendering, fixes for raster source loading, and more.

No special changes should be required when upgrading from previous 7.x releases. See the upgrade notes for a few minor changes in behavior.

List of all changes

See below for a complete list of features and fixes.

Dependency Updates
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v7.4.0

01 Jun 12:32
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Summary

The 7.4 release includes WebGL vector tiles along with several improvements to vector styling of WebGL layers, a new interaction for one-finger zooming on touch devices, and support for way geometries in the OSMXML parser. Several bug fixes for working with user projections and performance improvements for WebGL tile rendering are also on on board.

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v7.3.0

04 Mar 23:48
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The 7.3 release includes rendering performance improvements with many layers, performance improvements when snapping during editing, and a handful of useful fixes. See the detailed list of changes below. Nothing special should be required when upgrading from the 7.2 release. Thanks to those who contributed!

List of all changes

See below for a complete list of features and fixes.

Dependency Updates

New Contributors

Full Changelog: v7.2.2...v7.3.0