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Add coordinates expressions in WebGL tiles #15478

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Commits on Jan 10, 2024

  1. Add coordinates expressions in WebGL tiles

    Add the expressions tileCoordX/Y and tileMaxCoordX/Y to tiles using WebGL. This allows testing for the position of the current pixel in style expression. For example, this can be used to handle computations with edges of tiles.
    WebGL shaded relief example has been modified accordingly, avoiding artifacts in the rendering.
    Dolpic committed Jan 10, 2024
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Commits on Jan 11, 2024

  1. Change new line characters to LF instead of CRLF

    Dolpic committed Jan 11, 2024
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Commits on Jan 13, 2024

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Commits on May 21, 2024

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