[WIP] Implement hit detection for WebGL Mapbox Vector Tiles #15442
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This PR implements hit detection in the MVT WebGL renderer.
This is achieved by using the same technique has for the vector layer renderer, with some additionnal bits to handle the tiles.
This is an early PR (WIP) to share the current state of the work.
For testing, use http://localhost:8080/webgl-vector-tiles.html
This test has been modified to display the selected feature with a different styling, in a separate layer.
To investigate / fix:
TileGeometry.js
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