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ohTopology provides a view onto devices implementing the OpenHome Media
standard.  See http://www.openhome.org/wiki/Av:Developer for details.

The code can be built for Windows, Mac or Linux.
System requirements:
- Python (v2.6 or 2.7)
- MSVC (Windows)
- GCC (Linux / Mac)
- ohNet (either binary or source)

Before building, either clone ohNet (https://github.com/openhome/ohNet)
and build it as described in its README or fetch a binary version.  To fetch it
as binary, clone ohdevtools (git@github.com:openhome/ohdevtools.git) then run
'go fetch'.

To build ohTopology:

cd ohTopology
./waf configure --dest-platform=... --ohnet=... [--debug]
./waf build

where:
--dest-platform is one of Windows-x86, Windows-x64, Linux-x86, Linux-x64,
                          Linux-ARM, Mac-x86, Mac-x64
--ohnet points to either your ohNet source directory or the fetched binaries
        (under your ohTopology/dependencies directory)
--debug is optional and only required for debug builds.
        The default build is ndebug (aka release)

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Control point library for the OpenHome Media Platform

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