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Polygon: Fix misalignment of gizmos #2088

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p9malino26
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This PR fixes the bug where the gizmos for a polygon weren't aligned when the output of a polygon node was directly connected to the input of a transform node. This issue happened for all kinds of pixel aspect ratios, including 1.0.

Video of before fix:

before.mov

Video of after fix:

after.mov

@ThomasWilshaw
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Olive is about to undergo some largish code refactoring and I wanted to check on the status of old PRs before we do that. Do you plan to update/continue with the PR? Thanks

@p9malino26
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It's up to you. This may be useful, but feel free to close this if not.

@ThomasWilshaw
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I'm not actually able to reproduce this bug, can you share a simple .ove file that demostrates it?

@p9malino26
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Sure. You can ignore the message about the missing video file.
gizmo-misalignment.zip

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2 participants