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Graphics primitives for mobile (android & ios) Kotlin Multiplatform development

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moko-graphics
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Mobile Kotlin graphics

This is a Kotlin Multiplatform library that provides graphics primitives to common code.

Table of Contents

Features

  • Color converting according to the platform-side requirements (argb/rgba);
  • All Kotlin Multiplatform targets support.

Requirements

  • Gradle version 6.8+
  • Android API 16+
  • iOS version 11.0+

Installation

root build.gradle

allprojects {
    repositories {
      mavenCentral()
    }
}

project build.gradle

dependencies {
    commonMainApi("dev.icerock.moko:graphics:0.8.0")
}

Usage

Color

val red = Color(
    red = 0xFF,
    green = 0x00,
    blue = 0x00,
    alpha = 0xFF
)

val rgba: Long = red.rgba
val argb: Long = red.argb // android compatible

Samples

Please see more examples in the sample directory.

Set Up Locally

Contributing

All development (both new features and bug fixes) is performed in the develop branch. This way master always contains the sources of the most recently released version. Please send PRs with bug fixes to the develop branch. Documentation fixes in the markdown files are an exception to this rule. They are updated directly in master.

The develop branch is pushed to master on release.

For more details on contributing please see the contributing guide.

License

Copyright 2019 IceRock MAG Inc.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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