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Saucexages

                            ______        ______
                            \ .: /________\ :. /
                             \___    .     ___/
                               /     |      \
+--Saucexages!----------------/      :____   \----Elixir-SAUCE-Library---------+
   __________________________/_______|    \___\_____________________________
   \___     _____________   _____    |       ___________     \_  _______    \
  ___/  _____    \     _:      \_    :         \       |______/      |______/
  \________  \    \____\         \_______       \___   :      \___   :      \_
+---------\_________/---\_________/----\_________/-\___________/-\___________/-+

Saucexages is a library for reading, writing, analyzing, introspecting, and managing SAUCE.

SAUCE is a standard used for attaching metadata to files. The SAUCE format was most commonly found in the ANSi Art scene and generally various underground media scenes.

If the wordplay still escapes you, "sauce" was a cheeky way of saying "source", long before the term entered into internet meme territory. Memes aside, SAUCE can be thought of a way of attaching source information to binary.

Use-Cases

SAUCE should generally be only used for file and data types it supports. If you want to use SAUCE, be sure to read the SAUCE specification to you fully understand the implications and reasons why or why not to add SAUCE to your data.

Common use-cases for SAUCE include:

  • Adding author, group, title, and other media specific information to files
  • Augmenting a file format's native metadata capabilities.
  • Compatibility with SAUCE-aware software and tools such as ANSi editors, BBSs, Trackers, and format viewers among other possibilities.
  • Finger-printing to help combat ripping, copying, and stealing of media.

SAUCE is commonly found in the wild in some of these places (not limited to):

Usage

The most typical usages of Saucexages are reading, writing, removing, and checking SAUCE data.

Given an ANSI such as the following shown in a butchered screen shot below, let's have a look at the data attached:

lord jazz ansi art

Let's read the data stored in this ANSI:

File.read!("docs/assets/LD-PARA1.ANS") 
|> Saucexages.sauce()  
{:ok,
 %Saucexages.SauceBlock{
   author: "Lord Jazz",
   comments: ["Saucexages put this comment here as a test!"],
   date: ~D[1995-03-17],
   group: "ACiD Productions",
   media_info: %Saucexages.MediaInfo{
     data_type: 1,
     file_size: 52020,
     file_type: 1,
     t_flags: 0,
     t_info_1: 80, 
     t_info_2: 216,
     t_info_3: 16,
     t_info_4: 0,
     t_info_s: "IBM VGA"
   },
   title: "Parallox",
   version: "00"
 }}

Let's get some further detail that might be relevant to a viewer, search engine, etc:

File.read!("docs/assets/LD-PARA1.ANS") 
|> Saucexages.details()
{:ok,
 %{
   ansi_flags: %Saucexages.AnsiFlags{
     aspect_ratio: :none,
     letter_spacing: :none,
     non_blink_mode?: false
   },
   author: "Lord Jazz",
   character_width: 80,
   comments: ["Saucexages put this comment here as a test!"],
   data_type: 1,
   data_type_id: :character,
   date: ~D[1995-03-17],
   file_size: 52020,
   file_type: 1,
   font_id: :ibm_vga,
   group: "ACiD Productions",
   media_type_id: :ansi,
   name: "ANSi",
   number_of_lines: 216,
   t_info_3: 16,
   t_info_4: 0,
   title: "Parallox",
   version: "00"
 }}
 

The same data, but viewed in an ANSI drawing app, Pablo Draw:

lord jazz ansi sauce in pablo draw

Note that much of the above data is dependent on the file_type and data_type field. For instance, note the iCE Colors and Legacy Aspect Ratio fields. These fields are specific to some media types and must be interpreted from the base t_XXX fields. If we were working with an audio file instead, other fields such as sample_rate would need to be interpreted and displayed instead.

In other words, the UI would need to change depending on the meaning of these fields which can vary. Calling Saucexages.details/1 is one of many ways to extract such data. See Saucexages.MediaInfo for further functionality.

Writing a SAUCE block:

sauce_block =  %Saucexages.SauceBlock
{
 author: "Hamburgler",
 comments: ["I take credit for this ANSI as my own!"],
 date: ~D[2018-06-01],
 group: "Shady Activities",
 media_info: %Saucexages.MediaInfo{
   data_type: 1,
   file_size: 52020,
   file_type: 1,
   t_flags: 0,
   t_info_1: 80, 
   t_info_2: 500,
   t_info_3: 0,
   t_info_4: 0,
   t_info_s: "Amiga Topaz 1+"
 },
 title: "Donut Entry",
 version: "00"
}

# normally you'd already have a bin in memory, here we just create a fake one for example purposes
bin = <<1, 2, 3>>
{:ok, updated_bin} = Saucexages.write(bin, sauce_block)

Removing a SAUCE block:

File.read!("docs/assets/LD-PARA1.ANS")
|> Saucexages.remove_sauce()
{:ok,
 <<27, 91, 50, 53, 53, 68, 27, 91, 52, 48, 109, 13, 10, 27, 91, 48, 59, 49, 109,
   97, 27, 91, 49, 48, 67, 27, 91, 48, 109, 67, 27, 91, 57, 67, 27, 91, 49, 59,
   51, 48, 109, 105, 27, 91, 57, 67, 100, 27, ...>>}

Removing SAUCE comments:

File.read!("docs/assets/LD-PARA1.ANS")
|> Saucexages.remove_comments()
{:ok,
 <<27, 91, 50, 53, 53, 68, 27, 91, 52, 48, 109, 13, 10, 27, 91, 48, 59, 49, 109,
   97, 27, 91, 49, 48, 67, 27, 91, 48, 109, 67, 27, 91, 57, 67, 27, 91, 49, 59,
   51, 48, 109, 105, 27, 91, 57, 67, 100, 27, ...>>}
   

Checking for a SAUCE block:

File.read!("docs/assets/LD-PARA1.ANS")
|> Saucexages.sauce?()
true

<<1, 2, 3>> |> Saucexages.sauce?()
false

Checking for a COMMENT block:

File.read!("docs/assets/LD-PARA1.ANS")
|> Saucexages.comments?()
true

We can even separate the contents from the SAUCE

File.read!("docs/assets/LD-PARA1.ANS")
|> Saucexages.contents()

{:ok,
 <<27, 91, 50, 53, 53, 68, 27, 91, 52, 48, 109, 13, 10, 27, 91, 48, 59, 49, 109,
   97, 27, 91, 49, 48, 67, 27, 91, 48, 109, 67, 27, 91, 57, 67, 27, 91, 49, 59,
   51, 48, 109, 105, 27, 91, 57, 67, 100, 27, ...>>}

Sometimes we might be working with larger files. We could do some of the work ourselves using the Elixir and Erlang IOand file APIs, or we could be lazy and let Saucexages have a try:

Saucexages.IO.FileReader.sauce("docs/assets/LD-PARA1.ANS")
{:ok,
 %Saucexages.SauceBlock{
   author: "Lord Jazz",
   comments: ["Saucexages put this comment here as a test!"],
   date: ~D[1995-03-17],
   group: "ACiD Productions",
   media_info: %Saucexages.MediaInfo{
     data_type: 1,
     file_size: 52020,
     file_type: 1,
     t_flags: 0,
     t_info_1: 80, 
     t_info_2: 216,
     t_info_3: 16,
     t_info_4: 0,
     t_info_s: "IBM VGA"
   },
   title: "Parallox",
   version: "00"
 }}

# We can do everything we can do when working with binary as well, such as check for a SAUCE
# This reads backwards by seeking to the end of the file and only loading in the necessary chunks, rather than a whole binary
Saucexages.IO.FileReader.sauce?("docs/assets/LD-PARA1.ANS")
true

# And for comments
Saucexages.IO.FileReader.comments?("docs/assets/LD-PARA1.ANS")
true

What happens when we want to handle files that don't have a SAUCE?

# no problem here, and we get a value we can pattern match against
Saucexages.sauce(<<1, 2, 3>>)       
{:error, :no_sauce}


Saucexages.comments(<<1, 2, 3>>)       
{:error, :no_sauce}

Saucexages.details(<<1, 2, 3>>) 
{:error, :no_sauce}

# we can safely remove things without worry
Saucexages.remove_sauce(<<1, 2, 3>>)
{:ok, <<1, 2, 3>>}
  
# and of course we can attach a SAUCE block where there was none
sauce_block = %Saucexages.SauceBlock{
                author: "Lord Jazz",
                comments: ["Saucexages put this comment here as a test!"],
                date: ~D[1995-03-17],
                group: "ACiD Productions",
                media_info: %Saucexages.MediaInfo{
                  data_type: 1,
                  file_size: 52020,
                  file_type: 1,
                  t_flags: 0,
                  t_info_1: 80,
                  t_info_2: 216,
                  t_info_3: 16,
                  t_info_4: 0,
                  t_info_s: "IBM VGA"
                },
                title: "Parallox",
                version: "00"
              }

Saucexages.write(<<1, 2, 3>>, sauce_block)

{:ok,                                                                              
 <<1, 2, 3, 26, 67, 79, 77, 78, 84, 83, 97, 117, 99, 101, 120, 97, 103, 101,
   115, 32, 112, 117, 116, 32, 116, 104, 105, 115, 32, 99, 111, 109, 109, 101,
   110, 116, 32, 104, 101, 114, 101, 32, 97, 115, 32, 97, 32, 116, ...>>}
   
# notice in the return that we see <<26, 67, 79, 77, 78, 79>> as a sequence before other data
# This is our comments block, with an EOF character in front of it
<<67, 79, 77, 78, 84>>
"COMNT"
   

Lets learn a bit about SAUCE by via a small preview of working with some meta information about SAUCE:

require Saucexages.Sauce

# What is the SAUCE record ID field in a binary?
Saucexages.Sauce.sauce_id()
"SAUCE"

# What is the comments block ID field in a binary?
Saucexages.Sauce.comment_id()
"COMNT"

# What is the default value for the SAUCE version?
Saucexages.Sauce.sauce_version()
"00"

# How big is a SAUCE record in bytes?
Saucexages.Sauce.sauce_record_byte_size()
128

# How many bytes of a SAUCE record is allocated to the actual data?
Saucexages.Sauce.sauce_data_byte_size
123

# How large is the smallest comments block in bytes?
Saucexages.Sauce.minimum_comment_block_byte_size()
69

# How many bytes can a single comment line fit?
Saucexages.Sauce.comment_line_byte_size()
64

# What about a comments block with 10 comments in bytes?
Saucexages.Sauce.comment_block_byte_size(10)
645

# How many bytes do we need to store a SAUCE block with 10 comments?
Saucexages.Sauce.sauce_byte_size(10)
773

# How many bytes maximum can a title hold?
Saucexages.Sauce.field_size(:title)
35

# What is the offset in a SAUCE record for the group field?
Saucexages.Sauce.field_position(:group)
62

# What is the maximum number of comment lines allowed?
Saucexages.Sauce.max_comment_lines()
255

# What are the required fields?
Saucexages.Sauce.required_field_ids()
[:sauce_id, :version, :data_type, :file_type]

# Can I use things like field size to build binaries? Yes you can.
# Let's implement the world's most naive SAUCE reader
alias Saucexages.Sauce
bin = File.read!("docs/assets/LD-PARA1.ANS")

 <<Sauce.sauce_id(),
   version::binary-size(Sauce.field_size(:version)),
   title::binary-size(Sauce.field_size(:title)),
   author::binary-size(Sauce.field_size(:author)),
   group::binary-size(Sauce.field_size(:group)),
   date::binary-size(Sauce.field_size(:date)),
   file_size::binary-size(Sauce.field_size(:file_size)),
   data_type::little-unsigned-integer-unit(8)-size(Sauce.field_size(:data_type)),
   file_type::little-unsigned-integer-unit(8)-size(Sauce.field_size(:file_type)),
   t_info_1::binary-size(Sauce.field_size(:t_info_1)),
   t_info_2::binary-size(Sauce.field_size(:t_info_2)),
   t_info_3::binary-size(Sauce.field_size(:t_info_3)),
   t_info_4::binary-size(Sauce.field_size(:t_info_4)),
   comment_lines::binary-size(Sauce.field_size(:comment_lines)),
   t_flags::binary-size(Sauce.field_size(:t_flags)),
   t_info_s::binary-size(Sauce.field_size(:t_info_s)),
 >> = :binary.part(bin, byte_size(bin), -128) 

title
"Parallox                           "
 

A small preview of working with Media:

require Saucexages.MediaInfo

# Translate file type and data type to something human readable
Saucexages.MediaInfo.media_type_id(1, 1)
:ansi

# What's the file type used by SAUCE to store an s3m?
Saucexages.MediaInfo.file_type(:s3m)  
3

# What file types are valid for a character data type?
Saucexages.MediaInfo.file_types_for(:character)        
[0, 1, 2, 3, 4, 5, 6, 7, 8]

# What's the data type for a png?
Saucexages.MediaInfo.data_type(:png) 
2

# Let's work more directly with media info that we may have grabbed from a SAUCE
 media_info = %Saucexages.MediaInfo{
   data_type: 1,
   file_size: 52020,
   file_type: 1,
   t_flags: 16,
   t_info_1: 80, 
   t_info_2: 500,
   t_info_3: 0,
   t_info_4: 0,
   t_info_s: "Amiga Topaz 1+"
 }

# Let's look at some basic info about our data
Saucexages.MediaInfo.basic_info(media_info)                        
%{data_type_id: :character, media_type_id: :ansi, name: "ANSi"}

# Which fields for an ANSI are type dependent and can be translated?
Saucexages.MediaInfo.type_fields(:ansi)     
[:t_flags, :t_info_1, :t_info_2, :t_info_s]

# Let's translate only our flags
Saucexages.MediaInfo.t_flags(media_info)
{:ansi_flags,
 %Saucexages.AnsiFlags{
   aspect_ratio: :modern,
   letter_spacing: :none,
   non_blink_mode?: false
 }}

# Let's translate t_info_1 and t_info_2 in a single call
 Saucexages.MediaInfo.read_fields(media_info, [:t_info_1, :t_info_2])
%{character_width: 80, number_of_lines: 500}

# Let's just fully translate everything
 Saucexages.MediaInfo.details(media_info)
%{
  ansi_flags: %Saucexages.AnsiFlags{
    aspect_ratio: :modern,
    letter_spacing: :none,
    non_blink_mode?: false
  },
  character_width: 80,
  data_type: 1,
  data_type_id: :character,
  file_size: 52020,
  file_type: 1,
  font_id: :amiga_topaz_1_plus,
  media_type_id: :ansi,
  name: "ANSi",
  number_of_lines: 500,
  t_info_3: 0,
  t_info_4: 0
}

A small preview of working with Fonts:

require Saucexages.Font

# Get the font name used in a SAUCE record
Saucexages.Font.font_name(:ibm_vga)
"IBM VGA"

# Get a known font id from its string representation
Saucexages.Font.font_id("Amiga Topaz 1+")  
:amiga_topaz_1_plus

# Get some basic info about a font to help with display
Saucexages.Font.font_info(:ibm_vga)
%Saucexages.FontInfo{
  encoding_id: :cp437,
  font_id: :ibm_vga,
  font_name: "IBM VGA"
}

# Check what fonts are available for a given font id
Saucexages.Font.font_options(:ibm_vga)   
[
  %Saucexages.FontOption{
    font_id: :ibm_vga,
    properties: %Saucexages.FontProperties{
      display: {4, 3},
      font_size: {9, 16},
      pixel_ratio: {20, 27},
      resolution: {720, 400},
      vertical_stretch: 35.0
    }
  },
  %Saucexages.FontOption{
    font_id: :ibm_vga,
    properties: %Saucexages.FontProperties{
      display: {4, 3},
      font_size: {8, 16},
      pixel_ratio: {6, 5},
      resolution: {640, 400},
      vertical_stretch: 20.0
    }
  }
]

Features

Saucexages provides numerous functions and modules for working with SAUCE. Some major highlights include:

  • Read and write SAUCE from both file paths and in-memory binaries
  • Add/Remove SAUCE comments
  • Update individual or all SAUCE fields
  • Remove SAUCE records/clean files
  • Fix broken SAUCE records and comments
  • Support for all file type-specific fields in the SAUCE spec
  • Interrogate metadata in a human-readable format
  • Encode/decode specialty fields such as ANSi flags (ex: ICE Colors), fonts, pixel depth, aspect ratio, resolution, vertical stretch, letter spacing, sample rate, and more.
  • Support for all media types in the SAUCE spec including bitmaps, audio files, archives, executables among others.
  • Read SAUCE data in a tolerant manner that handles common mistakes found in the real-world
  • Handle large files
  • Offer SAUCE related constants, calculations, and more via macros and compile time features, or otherwise efficiently.
  • Eliminate the need for passing around magic numbers and constants for sizes, offsets, and more when working with SAUCE.
  • Encodes and decodes strings using correct code pages.

Installation

Saucexages is available via Hex. The package can be installed by adding saucexages to your list of dependencies in mix.exs:

def deps do
  [
    {:saucexages, "~> 0.2.0"}
  ]
end

Documentation

Additional documentation including API docs with examples can be be found at https://hexdocs.pm/saucexages and in the docs folder.

  • Overview - An overview of this library with some further detail including goals, limitations, and other topics.

  • Rationale - Why this library was created

  • FAQ - Additional questions, fun stuff, and background.

Acknowledgments

  • ACiD Productions - Creators of SAUCE
  • Oliver "Tasmaniac" Reubens / ACiD - ACiD member, contributions to SAUCE and SAUCE spec.
  • PabloDraw - Demonstration of SAUCE in a UI.
  • All test data such as ANSi art, ASCII art, and music is copyright the original authors.

Please support online art scenes.

About

Elixir SAUCE library for reading, writing, fixing, introspecting, and building SAUCE-aware applications.

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