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Graphlet

Demo of a Guessing Game use the Run tab to play. Or try the Simple Calculator

This (now aging) project, the "Graphlet" project, aimed to move toward a few ideals that have been (and are still) missing from the programming landscape.

  • a graph based syntax for flow-control and data-flow (i.e. a network of function, data and I/O elements)
  • visual programming (enabling spatial reasoning on a graph network topology)
  • a portable (environment agnostic) high-level approach to programming
  • event oriented programming expressed as visual syntax (messages follow edges in the graph)
  • visual representation of data structures and transformation vectors (eg. a state machine or linked list)

A Graph Based Syntax

The syntax for this language is based on a few types of nodes and edges in a graph. Nodes represent data storage and/or coded processes. Edges either "get", or "set" data, or send messages to and from I/O nodes, or transfer the flow of control to other nodes.

In the Graphlet environment this graph of nodes and edges is the source code. Execution is interpreted using a "event-emitter pattern" using a message queue to manage the flow of an application. Client browsers, servers and embedded controllers can all run these Graphlet flow-control-graphs.

The flow of control is entirely determined by the topology of nodes and edges.

You will not find an "IF" or "WHILE" control structure in Graphlet. All flow control is determined by the topology of the graph that you create.

All Access to data is clearly shown by the (data nodes) connectivity (via edges) in the Graphlet Graph structure. This visual approach enables sharing code, and code inspection (by graph analysis, or visually).

If you need to understand what are all the ways that some datum or IO element is read from or written to, it is plainly represented by adjacency.

Code Visualization

Central to the Graphlet project is the ability to easily visualize, edit, share and debug code (rendered as a graph). A survey of available graph editor applications revealed a lack of web based tools that could be integrated into this graph based programming environment. Several rendering libraries have been explored, and currently effort is being invested into integrating Cytoscape.js into the Graphlet environment. Modularity is also a focus of the design, so that alternate graph rendering options could be supported in the future.

Cytoscape.js is used to facilitate graph visualization, by providing a view into Graphlet flow-control-graphs' the linking of data and process are presented in a high cognitive-bandwidth format.

A Portable Approach

When the Graphlet environment loads a flow-control-graph, it registers "pubsub" style subscriptions for all edges in the graph. Nodes marked for data "i/o" are registered with the local server, DOM environment, or data services across Internet.

Diverse environments such as embedded systems, servers and clients, that have pubsub patterned utilities may run a Graphlet flow-control-graph. Code portability will be supported by a process of code generation, where the graph source is transposed into pubsub calls for the local environment.

Event Oriented

Message passing is represented in the graph by certain edge types {color:blue}. These message bearing edges can be styled to clearly show the source and target of message. The affected on connected nodes of the graph can be traced and understood visually. The Graphlet interpreter also sends events out to any external subscribers, these events allow developer tools to display an indication of how your graph is progressing. External development tools could be as simple as progress bar, or as complex as a full IDE (eg. TBD the HoneyBee project).

Visualizing Data Structures and Transformations

Stacks, Queues, Lists (my favorite is a 'Skip List'), State Machines, and Heaps are all usefull Data Objects. Each one could really benefit the programmer by having a visual representation. The goal is to provide a visual environment that is helpful in alining a programmers intent with the selected data structures and associated transformations.

The Way Graphlet Works

So far, Graphlet has been developed with an alternating focus on coding (a) ideals and (b) practicalities. Hopefully a balance will result in an semi-ideal yet practical programming system.

This is what I know about the "way" it works (to date). Questions "Why is it done this way?" and "How did this come about?" are difficult to answer, other than "It has emerged in this way from a few highfalutin ideals and a great number of pesky practicalities."

Node abilities (types)

  • Process (executes some operation)
  • Data (stores data in the node)
  • IO (represents some external input/output data)

Nodes in Graphlet may hold a "process" to be executed and/or "data" either stored internally or externally via input or output.

Nodes can have any combination of these abilities. For example, a node could store "data" (perhaps a 'counter') and "process" data (perhaps 'increment' that counter). A node takes on a type of role in the graph network by:

  • defining a "process" operation to be executed
  • Storing "data"
  • Referencing some external input/output "IO" element.

Edge types

  • Get gets data from targeted nodes
  • Set sets data on targeted nodes
  • Pub publishes a message to the target (IO) node
  • Sub subscribes to messages from the source (IO) node
  • Flo flow or transition (guarded) between nodes

Edges define how data moves and how the flow-of-control moves from node to node while the Graphlet is running.

Note that Graphlet does not have any flow-of-control structures such as for/while-loops or if-then-else blocks. Instead all flow of execution is controlled by edges that pass the control from node to node until no edge is suitable for transition and therefore no node is given the control to execute.

Starting a Graphlet Program Running

calling graphlet_init(graph) with a Graphlet (source graph) will prepare the program to be run and then a graph_init message is emitted. If a graph has a subscribe edge (of type 'sub') listening for this event, then the edge's target node is given control to execute. A Graphlet may also lay dormant, waiting for an input message from an element (IO node) with a subscribe edge, such as a 'click' event on a button element in a web browser.

Execution Steps for a Node

When a node is given control by a message or transition, these 4 processing steps are executed in this order.

  • Get data (via all immediate "get" edges)
  • Process the internal function or operation of the node
  • Set data or publish events (via all immediate "set" or "msg" edges)
  • Transition to the next node (via one selected "Guard protected" transitions edges)

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