SDL: don't ignore briefly pressed keys #2553
Merged
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Some keyboards send KEY_DOWN/KEY_UP immediately in
sequence to support things like dual-purpose keys.
This change updates the SDL key handler to detect
when a key is pressed and released within a single
frame, and to propagate that key's state as down
for the duration of the frame, rather than just
drop the event entirely.
Fixes #2156, for SDL