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Kinetix Contextual Emotes Demo

A point and click scene made in Unity LTS 2022.3.1f1 showcasing the contextual emotes feature of the Kinetix SDK for Unity.

Demo screenshot

This demo is a point and click style game with NPCs and dialogues. Each time you interact with an NPC, your character will play a contextual emote you assigned from the contextual tab in the emote wheel. There are three interactions:

  • Hello : Emote assigned for greeting an NPC.
  • Win : Emote assigned the correct answer was selected.
  • Lose : Emote assigned the wrong answer was seleted.

This demo is using Coroutines instead of async functions to be compatible with mobile plateforms and WebGL. The dialogue system is using a ScriptableObject where you give a text, choices and of course the contextual emote name to play.

Usage

  1. Clone the repository.
  2. Open the project using Unity LTS 2022.3.1f1.
  3. Open the SampleScene.
  4. Assign your Virtual World Key on the DemoManager GameObject.
  5. Play the scene.

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