A point and click scene made in Unity LTS 2022.3.1f1 showcasing the contextual emotes feature of the Kinetix SDK for Unity.
This demo is a point and click style game with NPCs and dialogues. Each time you interact with an NPC, your character will play a contextual emote you assigned from the contextual tab in the emote wheel. There are three interactions:
- Hello : Emote assigned for greeting an NPC.
- Win : Emote assigned the correct answer was selected.
- Lose : Emote assigned the wrong answer was seleted.
This demo is using Coroutines instead of async functions to be compatible with mobile plateforms and WebGL. The dialogue system is using a ScriptableObject where you give a text, choices and of course the contextual emote name to play.
- Clone the repository.
- Open the project using Unity LTS 2022.3.1f1.
- Open the SampleScene.
- Assign your Virtual World Key on the DemoManager GameObject.
- Play the scene.