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Implement basics.blend into a builder code (using bpy). #405

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adegroote opened this issue Jun 14, 2013 · 0 comments · May be fixed by #410
Open

Implement basics.blend into a builder code (using bpy). #405

adegroote opened this issue Jun 14, 2013 · 0 comments · May be fixed by #410
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While here:

@ghost ghost assigned PierrickKoch Jun 14, 2013
adegroote pushed a commit that referenced this issue Jun 18, 2013
Call it by default in the environment ctor, so the camera has a
reasonnable speed by default (reported by Marc Hanheide).
Part of #405
@PierrickKoch PierrickKoch linked a pull request Jul 18, 2013 that will close this issue
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jul 19, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jul 23, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jul 23, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jul 23, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jul 23, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Aug 2, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Aug 12, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Aug 13, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Aug 19, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Aug 19, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Aug 21, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Aug 21, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Sep 9, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Sep 9, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Sep 12, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Oct 2, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Oct 3, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Oct 6, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Oct 16, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Oct 17, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Oct 18, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Oct 25, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Oct 25, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Nov 5, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Nov 6, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Nov 8, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Nov 12, 2013
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 9, 2014
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 9, 2014
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 10, 2014
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 13, 2014
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 13, 2014
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 15, 2014
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 23, 2014
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Feb 1, 2014
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Apr 13, 2015
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Apr 13, 2015
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
@adegroote adegroote modified the milestones: 1.4, 1.3 Apr 16, 2015
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Apr 24, 2015
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue May 11, 2015
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue May 29, 2015
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 11, 2016
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 13, 2016
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Jan 20, 2016
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Feb 1, 2016
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
PierrickKoch added a commit to PierrickKoch/morse that referenced this issue Feb 4, 2016
at least logic and empty objects (for now)

add setup replacing basics.blend (logic part)
reload morse.core.blenderapi in setup fix morse-simulator#405
remove MouseSensor.use_pulse, was not in 2.63
set render fps to 25 (default:24)
import at the top
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