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Add drawBitmap method to ColorGraphicsDisplay interface #831

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mcbridejc
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Hey want to solicit thoughts on this change, or something like it, @TomSaw, @salkinium.

The ILI9341 driver offers a drawBitmap method, which can take a an Rgb565 bitmap as input, but this is not in the ColorGraphicsDisplay interface, and that's a problem because the ILI9341 has many template arguments so it's awkward to pass a reference to it.

Should we just add this virtual method to ColorGraphicsDisplay?

@salkinium
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I guess? I don't really have an overview anymore over the graphics API, so I'm delegating this to our expert @TomSaw

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TomSaw commented Feb 22, 2022

Hey @mcbridejc. I'm sitting on a complete rewrite of the graphic APIs since 2021.
The new architecture is quite flexible and should solve your issue:
It allows copying+converting a bitmap in any imaginable colorspace (f.e. RGB565) stored somewhere (f.e. in flash memory) to any other writable memory in any imaginable colorspace, be it the local RAM or the displays CGRAM.

See these these dependent PRs:

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