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Add press page #188

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Add press page #188

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rubenwardy
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@rubenwardy rubenwardy commented Sep 13, 2019

Fixes #175

@tacotexmex I created this as a branch on the actual repo so that PRs can be made against it

image

todo

  • More descriptions
  • In focus images
  • Typography
  • Social media links
  • Links to developer roadmaps

@rubenwardy rubenwardy added the WIP label Sep 13, 2019
@tacotexmex
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Nice. Maybe ”Other” can be called ”Pitch”?

I’d also like a tagline, an even shorter description with 5-7 words.

Speaking of text, what should the repo description be called?

Minetest, an open source infinite-world block sandbox game engine with support for survival and crafting.

@tacotexmex
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Regarding typography there probably need to be a discussion arround it since it will change appearance. But let’s start off small-scale: what’s your stance regarding typography?

As for myself I think it’s time that Minetest gets its own distinct typeface. I think this is an interesting problem to solve and so I’d be willing to look into it.

@tacotexmex
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I'm starting to think that the Minetest org needs another repo, "meta", for hosting project-specific issues. What do you think?

@Calinou
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Calinou commented Sep 14, 2019

As for myself I think it’s time that Minetest gets its own distinct typeface. I think this is an interesting problem to solve and so I’d be willing to look into it.

We're developing a voxel engine/game, not a typeface 🙂

Creating a typeface with a complete character set is a huge amount of work. Most people don't seem to mind our use of Titillium Web so far.

@tacotexmex
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I’m very familiar with the amount of work a typeface needs. I’m not necessarily suggesting drawing from scratch. I just want to highlight a need for a distinct typeface.

We're developing a voxel engine/game

You also develop a website, which involves the Minetest brand, which is why I find this interesting.

It’s not about Titillium per, it’s about strengthening the parts that constitutes a coherent recognizable visual identity of which typography is one. Currently, there’s a bunch of different typefaces in the project (including in the client) which does not help.

I assumed that there’s consensus regarding wanting to strengthen the identity, but if not then carry on. ¯_(ツ)_/¯

@Calinou
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Calinou commented Sep 14, 2019

@tacotexmex I think we could eventually review the default fonts used in the client, but this issue should be raised on minetest/minetest.

@tacotexmex
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That is good! Does that then mean that this choice of client typeface will dictate the typeface being used on the website?

@Calinou
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Calinou commented Sep 14, 2019

@tacotexmex Possibly. In any case, I wouldn't use the current client fonts on the website as they look kind of bland.

@rubenwardy
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I think typography should be left to another PR

@tacotexmex
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tacotexmex commented Sep 14, 2019

Agreed. I’m not even suggesting an ”on-brand” type of font for generic website text, but primarily for headings, buttons and the like.

@tacotexmex
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I think typography should be left to another PR

Fair enough, let’s leave it out of this then.

@rubenwardy rubenwardy closed this Aug 8, 2020
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Create an official media kit page for Minetest
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