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Set Direct3D feature level 11.1 #903

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5 changes: 3 additions & 2 deletions winrt/lib/drawing/CanvasDevice.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -49,14 +49,15 @@ namespace ABI { namespace Microsoft { namespace Graphics { namespace Canvas
deviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
}

D3D_FEATURE_LEVEL featureLevels[7] { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_2, D3D_FEATURE_LEVEL_9_1 };
ComPtr<ID3D11Device> createdDevice;
if (SUCCEEDED(D3D11CreateDevice(
NULL, // adapter
driverType,
NULL, // software handle
deviceFlags,
NULL, // feature level array
0, // feature level count
featureLevels, // feature level array
ARRAYSIZE(featureLevels), // feature level count
D3D11_SDK_VERSION,
&createdDevice,
NULL,
Expand Down