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@Kerollmops Kerollmops released this 26 Apr 10:59
· 30 commits to main since this release
aa7bf8a

heed

Heed is a fully typed LMDB wrapper with minimum overhead. It is also the most maintained Rust wrapper on top of LMDB and is used by meilisearch/meilisearch. LMDB is a memory-mapped key-value store that has been battle-tested for a long time.

This release is about more than 80 closed PRs and issues ✨. All of them to improve the safety of the library and the usage simplicity. We now even have a great cookbook to help library users do tricky or advanced operations with Heed and LMDB.

Fix a Soundness Issue with the sync-read-txn Feature

We removed the unsound sync-read-txn feature that was making the RoTxn: Sync when it mustn't as it is not safe. We replaced this feature with the read-txn-no-tls, which makes the RoTxn: Send, usable from different threads using a Mutex.

We apologize for this and are discussing with the RustSec advisory team how best to advise people not to use this unsound feature.

Opening an Environment is Now Unsafe

Thanks to @hinto-janai, opening an environment is now unsafe. There has been a lot of discussion about memory mapping and its safety, so I decided to follow the general mood around that. The EnvOpenOptions::open() is unsafe now, and we have a safety paragraph explaining why.

Support a Lot More LMDB Features

We exposed nearly every LMDB features: DUPSORT, INTERGER_KEY/DUP, REVERSE_KEY/DUP... You'll also be able to iterate over duplicate items or skip them. That's your choice.

You'll also be able to use the new Database::put_with_flags and <Iterator>::put_current_with_flags methods that support the NO_DUP_DATA, NO_OVERWRITE, APPEND, and APPEND_DUP flags. Allowing you to append data faster on keys or duplicate data.

We improved the iterators' put_current and put_current_reserved methods to accept flags and the codec to serialize the data. It is easier to do custom encoding operations on databases.

Support Custom Key Comparison Function

Thanks to @xiaoyawei, you can use the LMDB key comparison custom functions and not only rely on the default lexicographic comparison. You can read more about this key-value feature in the LMDB source code.

use std::cmp::Ordering;
use heed_traits::Comparator;

enum StringAsIntCmp {}

impl Comparator for StringAsIntCmp {
    fn compare(a: &[u8], b: &[u8]) -> Ordering {
        let a: i32 = str::from_utf8(a).unwrap().parse().unwrap();
        let b: i32 = str::from_utf8(b).unwrap().parse().unwrap();
        a.cmp(&b)
    }
}

let mut wtxn = env.write_txn()?;
let db = env.database_options().types::<Str, Unit>().key_comparator::<StringAsIntCmp>().create(&mut wtxn)?;

db.put(&mut wtxn, "-1000", &())?;
db.put(&mut wtxn, "-100", &())?;
db.put(&mut wtxn, "100", &())?;

let mut iter = db.iter(&wtxn)?;
assert_eq!(iter.next().transpose()?, Some(("-1000", ())));
assert_eq!(iter.next().transpose()?, Some(("-100", ())));
assert_eq!(iter.next().transpose()?, Some(("100", ())));
assert_eq!(iter.next().transpose()?, None);

Simplify our Internal Processes

We now have our own update-to-date lmdb-master-sys crate. It represents the bindgen-generated bindings to the LMDB library, and heed is directly plugged into it.

It will be easier for Meilisearch to bump the engine's LMDB version now. We previously used a fork of the outdated lmdb-rkv-sys crate of Mozilla, but it was cumbersome to bump three repositories, i.e., our fork, meilisearch/lmdb-rs and finally heed.

Now we can make all the changes in the heed repository to bump the LMDB version 🎉

Use it with Apple App's SandBoxed applications

Thanks to @GregoryConrad, we now have a posix-sem feature. This change allows iOS and macOS build to comply with Apple's App Sandbox (necessary for distribution in the App Store) and possible speed improvements brought upon by the POSIX semaphores.

Simplify the Number-Typed Database

You can now declare a heed Database with a number as the key or the value straightforwardly. Just specify the endianness of it, and that's it.

use heed::byteorder::BE;
use heed::types::*;

type BEI64 = I64<BE>;

let mut wtxn = env.write_txn()?;
let db: Database<BEI64, Unit> = env.create_database(&mut wtxn, Some("big-endian-iter"))?;

let ret = db.put(&mut wtxn, &0, &())?;
let ret = db.put(&mut wtxn, &68, &())?;
let ret = db.put(&mut wtxn, &35, &())?;
let ret = db.put(&mut wtxn, &42, &())?;

wtxn.commit()?;

Know the Stats of your Database

@irevoire added some new Env methods to get the size of a database:

  • The Env::map_size returns the size of the original memory map.
  • The Env::real_disk_size returns the size on the disk as seen by the file system.
  • The Env::non_free_pages_size returns the size of the non-free pages of the current transaction.
  • @quake added the Env::resize unsafe method to resize the environment.
  • You can use the Database::stat method to get detailed information about the internal BTree pages of a database.

You'll also be able to get the number of entries in a database in a snap. We no longer .iter().count() internally and directly ask LMDB about this count.

Reduce the Number of Copies to Write into your Database

Sometimes, it is possible to directly write into your database without first serializing your data into an intermediary buffer. For example, it can be true for many data structures like RoaringBitmaps.

use roaring::RoaringBitmap;

type BEI64 = I64<BE>;

let mut wtxn = env.write_txn()?;
let db = env.create_database::<BEI32, ByteSlice>(&mut wtxn, Some("number-string"))?;

let bitmap = RoaringBitmap::from_iter([1, 2, 3, 4]);
// Instead of serializing the data into a buffer, as you know the length of it,
//You can directly write the data in the LMDB value reserved space.
db.put_reserved(&mut wtxn, &42, bitmap.serialize_size(), |reserved| {
    bitmap.serialize_into(reserved)
})?;

Better Error Handling and Debugging

Return Expressive Errors when Encoding and Decoding Data

The support for custom encoding/decoding errors has been added. Weren't you frustrated when heed triggered an error in one of the encoding/decoding traits, and you could not understand why? It is no longer an issue as the BytesEncode/BytesDecode traits can return a BoxedError to keep the information and let you decide what to do with it.

Safer Environment Opening

We introduced the BadOpenOptions heed error when a database is already opened in the same program, but you tried to open it with different options. This behavior will also be improved in v0.20.0 to simplify the usage of the lib and make it more correct towards LMDB behaviors around the map size.

Implement Debug for most Structs

A lot more types implement the Debug trait. It will be easier to embed an Env, a Database, or even an iterator in a struct that already implements Debug.

Document Every Public Types

Thanks to @AureliaDolo and @darnuria, we have a much better documentation covering and added examples to nearly everything that could look complex. On the other hand, @wackbyte improved the general documentation and quality of the sentences.

Always use the Vendored Version of LMDB

The principle of least astonishment applies to user interface and software design. It proposes that a system component should behave how most users expect it to behave. The behavior should not astonish or surprise users.

Since the early days of heed, it has automatically linked to the already available libmdb library installed on the system. We saw a lot of strange issues, non-reproducible on our side, and later discovered that the system-LMDB of Arch Linux was used by heed instead of the vendored one!

It is no longer an issue as we removed this behavior for the build.rs. The vendored version is always used. We no longer use an unknown version of LMDB.

Simplify Transaction Usage

Make it Possible to use Read-Only LMDB Environments

Thanks to @darnuria again, read-only transactions sometimes need to commit to making databases globally usable in the program. We now have tests to open and commit databases in read-only environments. However, this change is subtle. We must commit to making a just-opened database global and not just local.

let rtxn = env.read_txn()?;
let db = env.open_poly_database(&rtxn, Some("my-database"))?;
rtxn.commit()?;
// We can store and use `db` here if the database is alive.

This detail raised an issue in heed. It is currently not safe to use a Database. We must redefine how we open and create databases to make them safe. The new API should be released for v0.20.0.

In this release, the RwTxn::abort method no longer returns a heed::Result as LMDB can't fail. It was introduced when we were supporting MDBX.

Merge Two Lifetimes

We simplified the signature of the RoTxn and RwTxn types by removing one lifetime and only keeping a single one. The new signature only has a single 'p lifetime, the environment lifetime, or the parent transaction. The simplification was possible as the parent transaction must already live longer than the environment.

// Previous Signature
struct RwTxn<'env, 'parent, T = ()>;

// New Signature
struct RwTxn<'p>;

Replace the Generic Parameter with a Runtime Check

We also removed the types of transactions. Those types were first introduced to avoid using a transaction opened with one environment with another one. Unfortunately, as the T type was optional, it wasn't used much. We decided that a runtime check would be better and added a bunch of assert_eq! to be sure that transactions and environments weren't mixed.

We no Longer use Nested Transactions when Opening Databases

The previous version of Heed used nested transactions when opening or creating databases. The operation did it this way to simplify internal methods. Unfortunately, LMDB has some limitations: using nested transactions with the MDB_WRITEMAP option is impossible.

It is now possible to use LMDB with MDB_WRITEMAP and open databases freely 😊

Expose the Advanced MDB_IDL_LOGN parameter

You can change the MDB_IDL_LOGN parameter to change the internal behavior of LMDB. This parameter is mainly used to control memory usage and the size of the dirty pages pool, which affects the transaction size. You can read more on this on the tracking issue, why Mozilla used it, and how.