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Very lightweight, versatile and portable C library for handling Unicode strings. Source code of library conforms to ANSI C 89/90 Standard.

maxdz-gmbh/mdz_unicode

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January 2024 NOTE: This repo is obsolete. Please use mdz_string project/repo instead.

NOTE: All 0.x releases are kind of "alpha-versions" without expectations of interface backward-compatibility.

Table of Contents

mdz_unicode Overview
mdz_unicode Advantages
mdz_unicode Usage
mdz_wchar Overview
mdz_utf8 Overview
mdz_utf16 Overview
mdz_utf32 Overview
Licensing info
Credits

mdz_unicode Overview

Wiki: mdz_unicode Wiki
file: "mdz_unicode.h"

Please take a look at "mdz_unicode.h" file or mdz_unicode Wiki site for detailed functions descriptions.

mdz_unicode - is a very lightweight, versatile and speedy C library for handling Unicode strings, developed by maxdz Software GmbH.The library supports UTF8, UTF16, UTF32, wchar strings. Source code of library is highly-portable, conforms to ANSI C 89/90 Standard. Builds for Win32/Win64, Linux, FreeBSD, Android, macOS are available.

Only shared/dynamically loaded libraries (.so and .dll files with import libraries) are available for evaluation testing purposes. Static libraries are covered by our commercial licenses.

Linux binaries are built against Linux Kernel 2.6.18 - and thus should be compatible with Debian (from ver. 4.0), Ubuntu (from ver. 8.04), Fedora (from ver. 9)

FreeBSD binaries - may be used from FreeBSD ver. 7.0

Win32 binaries are built using Visual Studio Platform Toolset "v90", thus are compatible with Windows versions from Windows 2000.
Win64 binaries are built using Visual Studio Platform Toolset "v100", thus are compatible with Windows versions from Windows XP.

Android x86/armeabi-v7a binaries - may be used from Android API level 16 ("Jelly Bean" ver. 4.1.x)
Android x86_64/arm64-v8a binaries - may be used from Android API level 21 ("Lollipop" ver. 5.0)

macOS binaries - x86_64, from MacOS X v10.6.0

mdz_unicode Advantages

1. High portability: the whole code conforms to ANSI C 89/90 Standard. Multithreading/asynchronous part is POSIX compatible (under UNIX/Linux).

2. Little dependencies: basically mdz_unicode functions are only dependend on standard C-library memory-management/access functions. Multithreading part is dependend on POSIX pthreads API (under UNIX/Linux) and old process control/synchronization API (from Windows 2000). It means you can use library in your code withouth any further dependencies except standard platform libraries/APIs.

3. Extended error-checking: all functions preserve internal error-code pointing the problem. It is possible to use strict error-checking (when all preserved error-codes should be MDZ_ERROR_NONE) or "relaxed"-checking - when only returned mdz_false will indicate error.

4. Extended control: containers do only explicit operations. It means for example, when "insert" function is called with auto-reservation flag set in mdz_false - it will return error if there is not enough capacity in container. No implicit reservations will be made.

5. Attached usage: strings should not necessarily use dynamically-allocated memory - which may be not available on your embedded system (or if malloc()/free() are forbidden to use in your safety-critical software). Just attach container/data to your statically-allocated memory and use all strings functionality.

6. Cache-friendly: it is possible to keep controlling and data parts together in memory using "embedded part".

7. Unicode support: UTF-8, UTF-16, UTF-32 are supported.

8. wchar_t support: also wchar_t strings are supported, with 2 and 4 bytes-large wchar_t characters.

9. Endianness-aware containers: utf16 and utf32 containers are endiannes-aware thus may be used to produce and manipulate strings with pre-defined endianness even if endianness of host differs.

10. Unicode "surrogate-pairs" awareness: 2-byte Unicode strings correctly process/distinguish "surrogate-pairs" as 1 Unicode symbol.

11. Asynchronous execution: insert functions can be executed asynchronously

mdz_unicode Usage

unicode is implemented with strict input parameters checking. It means mdz_false or some other error indication will be returned if one or several input parameters are invalid - even if such an invalidity doesn't lead to inconsistence (for example adding or removing 0 items).

Test license generation: - in order to get free test-license, please proceed to our Shop page maxdz Shop and register an account. After registration you will be able to obtain free 14-days test-licenses for our products using "Obtain for free" button. Test license data should be used in mdz_unicode_init() call for library initialization.

NOTE: All 0.x releases are kind of "beta-versions" and can be used 1) only with test-license (during test period of 14 days, with necessity to re-generate license for the next 14 days test period) and 2) without expectations of interface backward-compatibility.

Several usage-scenarios are possible:

  • low-level - raw C interface, using mdz_unicode.h, mdz_utf8.h, mdz_utf16.h, etc C-header files
  • higher-level - using MdzUnicode, MdzUtf8, MdzUtf16, etc C++ "wrappers" around C-header files functions

Code Example (low-level use)

mdz_unicode_init() with license information should be called for library initialization before any subsequent calls:

#include <mdz_unicode.h>

int main(int argc, char* argv[])
{
  /* mdz_unicode library initialization using test info retrieved after license generation (see "Test license generation" above) */
  
  mdz_bool bRet = mdz_unicode_init("<first-name-hash>", "<last-name-hash>", "<email-hash>", "<license-hash>");
  ...

  mdz_ansi_uninit(); /* call for un-initialization of library */
  
  return 0;
  
}

After library initialization call mdz_utf8_create() for utf8 string creation. There should be also symmetric mdz_utf8_destroy() call for every create, otherwise allocated for string memory remains occupied:

#include <mdz_unicode.h>
#include <mdz_utf8.h>

int main(int argc, char* argv[])
{
  mdz_bool bRet = mdz_unicode_init("<first-name-hash>", "<last-name-hash>", "<email-hash>", "<license-hash>");
  
  // initialize pAnsi
  
  mdz_Utf8* pUtf8 = mdz_utf8_create(0); // create utf8-string
  ...
  ...
  // use pUtf8
  ...
  ...
  // destroy pUtf8
  
  mdz_utf8_destroy(&pUtf8); // after this pUtf8 should be NULL
  
  mdz_ansi_uninit();
  ...
}

Use mdz_Utf8* pointer for subsequent library calls:

#include <mdz_unicode.h>
#include <mdz_utf8.h>

int main(int argc, char* argv[])
{
  mdz_bool bRet = mdz_unicode_init("<first-name-hash>", "<last-name-hash>", "<email-hash>", "<license-hash>");
  
  mdz_Utf8* pUtf8 = mdz_utf8_create(0); // create utf8-string

  // reserve memory for 5 elements
  
  bRet = mdz_utf8_reserve(pUtf8, 5);
  
  // insert 'b' in front position with auto-reservation if necessary
  
  bRet = mdz_utf8_insertAnsi(pUtf8, 0, "b", 1, mdz_true); // "b" after this call
  
  // append string with "cde" with auto-reservation if necessary
  
  bRet = mdz_utf8_insert(pUtf8, (size_t) -1, "cde", 3, mdz_true); // "bcde" after this call
  
  ...
  
  mdz_utf8_destroy(&pUtf8);
  
  mdz_ansi_uninit();
  ...
}

mdz_wchar Overview

Wiki: mdz_wchar Wiki
file: "mdz_wchar.h"

Please take a look at "mdz_wchar.h" file or mdz_wchar Wiki site for detailed functions descriptions.

mdz_utf8 Overview

Wiki: mdz_utf8 Wiki
file: "mdz_utf8.h"

Please take a look at "mdz_utf8.h" file or mdz_utf8 Wiki site for detailed functions descriptions.

mdz_utf16 Overview

Wiki: mdz_utf16 Wiki
file: "mdz_utf16.h"

Please take a look at "mdz_utf16.h" file or mdz_utf16 Wiki site for detailed functions descriptions.

mdz_utf32 Overview

Wiki: mdz_utf32 Wiki
file: "mdz_utf32.h"

Please take a look at "mdz_utf32.h" file or mdz_utf32 Wiki site for detailed functions descriptions.

Licensing info

Use of mdz_unicode library is regulated by license agreement in LICENSE.txt

Basically private non-commercial "test" usage is unrestricted. Commercial usage of library (incl. its source code) will be regulated by according license agreement.

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