RTTE is attempt to create 2D isometric real time tactics game engine for games like Commandos, Desperados, Helldorado, Robin Hood: The Legend of Sherwood or Chicago 1930.
I'm not game developer nor Rust developer.
cargo build
cargo run
Esc
- exitArrow keys/mouse on window edge
- panningLMB
- select player/move playerRMB
- stop player movementShift + LMB
- show enemy field of view/place a mark
- Human readable mission files
- Mission editor
- Cooperation
- TBD...