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Tiled 1.10.2

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@github-actions github-actions released this 04 Aug 15:08

Release Announcement

Changelog

  • Added support for setting custom properties on the project (with dogboydog, #2903)
  • Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
  • Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
  • Display the image base name for unnamed tile objects referring to single images
  • Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
  • Scripting: Added file dialog API (with dogboydog, #3782)
  • Scripting: Support erasing tiles in Tool.preview and TileMap.merge
  • Scripting: Added Geometry interface with line and ellipse helpers
  • Scripting: Added WangSet.effectiveTypeForColor
  • Fixed crash when changing file property of custom class (#3783)
  • Fixed loading of invalid color properties (#3793)
  • Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
  • Fixed object preview position with parallax factor on group layer (#3669)
  • Fixed hover highlight rendering with active parallax factor (#3669)
  • Fixed updating of object selection outlines when changing parallax factor (#3669)
  • Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds
  • Fixed several issues with drawing ellipses (#3776)
  • Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)
  • Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)
  • AppImage: Updated to Sentry 0.6.5
  • Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)
  • macOS: The macOS 10.14+ build is now a Universal macOS Binary (#3707)