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LVK Sprite Animator Tool

A WYSIWYG 2D Sprite animation tool for Cocos2d-iphone and Cocos2d-x. This tool was originally written to animate a complex character named "Julia" in our game "Julia A Pick Up Adventure". It supports Linux, Windows and Mac

Despite this tool is outated and we hope that can be useful for someone else

Compile

Dependencies: Qt >= 4.5.2

To compile, just:

cd src
qmake
make

(There are some precompiled versions in the 'releases' folder)

Screenshots

!Tab to define frames Tab to define frames

!Tab to define animations Tab to define animations

!Tab to test transitions between animations Tab to test transitions between animations

How to use

  1. Create an sprite file (or open an example from the 'examples' folder)
  2. Create/edit your animations
  3. Export with menu option: File -> Export
  4. Include the generated files .h, .lkot and .lkob in your game
  5. Include the LvkSprite-iphone or LvkSprite-x library and load the files.

More detailed info soon. If you are interested, please send an email to contact@lvklabs.com

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A WYSIWYG 2D Sprite animation tool for cocos2d-x and cocos2d-iphone

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