-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
843 changed files
with
20,654 additions
and
0 deletions.
There are no files selected for viewing
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,116 @@ | ||
Return to Atlantis | ||
[================] | ||
|
||
|
||
Reason for Living | ||
[===============] | ||
|
||
Everyone seems to like the texture set I used for dayDream, so decided to use it for | ||
a fully fledged 'grown up' map. This one's designed for 2v2, but also provides a damn | ||
fine duel as well. | ||
|
||
So, go look around. As this is probably my last Q1 level I've tried to show off as | ||
much as I possibly can, by also push the old Q engine as far as it will go. With | ||
FOV set at 110 the polys pop up to 700 here and there, but are usually below 600. | ||
If you play in higher than FOV 110 then you also probably in software with it looking | ||
like lego on speed, so the extra 50 polys won't matter to you.... I hope #8�) | ||
|
||
Other levels | ||
[===========] | ||
Quite a few now, all Q1 ; | ||
|
||
BCDM1 - The Spiral | ||
BCDM2 - The Ledge | ||
BCDM3 - Long Walk | ||
BCDM4 - Homeless house | ||
|
||
The place from Atlantis | ||
Space Station | ||
Pingu's Castle | ||
|
||
insomnia | ||
nightmare | ||
dayDream | ||
|
||
UKpak7 - Secluded Store | ||
|
||
Grab them all from my web site - http://www.planetquake.com/pingu | ||
|
||
Thanks to | ||
[=======] | ||
Okay, there's a few people here... | ||
|
||
The Green Nuns of the Revolution - http://nuns.ownz.com | ||
The Tyrlite blokey.. | ||
The Worldcraft blokey.. | ||
Those id blokeys | ||
Aardappel of DTX | ||
My mummy and daddy | ||
Multiplayer Quake - www.planetquake.com/mpq | ||
|
||
Statistics | ||
[========] | ||
|
||
Map name - a2.bsp | ||
File size - 864kb | ||
Zip size - 362b | ||
Author - Pingu | ||
Real Name - Alex Moore | ||
E-Mail - A.J.Moore-96@student.lboro.ac.uk | ||
Build time- 5 weeks, on and off... lots of hours here | ||
Editors - Worldcraft 1.6b, Tyrlite | ||
|
||
Play Information | ||
[==============] | ||
Single Player - Just to look around | ||
Co-Op - No | ||
DM - Duel, 2v2, 4-6FFA | ||
# of DM starts- 6 | ||
|
||
Weaponry | ||
[=======] | ||
|
||
Lightning Gun - One | ||
Rocket Launchers - Two | ||
Grenade Launchers- One | ||
Super Nail Guns - None | ||
Nail Guns - None | ||
Super Shot Guns - None | ||
|
||
Armoury | ||
[=====] | ||
Red Armour - One | ||
Yellow Armour- One | ||
Green Armour - None | ||
|
||
Special Items | ||
[===========] | ||
Pentagram of Protection - None | ||
Quad Damage - One | ||
Ring of Shadows - None | ||
Mega Health - None | ||
|
||
Textures Used | ||
[===========] | ||
|
||
Not quite sure where all of these textures are from, but several | ||
are definitely from the original Arena pak, some from quake itself, | ||
one from Rubicon, a top single player pak by John Fitzgibbons | ||
(I've used his textures before and forgot to mention him so hope | ||
this makes up for it - johnfitz@u.washington.edu). | ||
|
||
Also the long picture in the main room is from the artworks.wad, | ||
created by Sonya Roberts - sonya_roberts@geocities.com. | ||
|
||
The rest... gawd knows; If you spot your texture then I thank you | ||
for letting me use it.. | ||
|
||
Enjoy.. Pingu MCMXCIX | ||
|
||
Nasty Legal Bit | ||
[=============] | ||
This work is entirely mine, do not use it in part or in whole as your | ||
own work. If you wish to modify it, contact me and we'll talk further. | ||
All copyrights of original software (quake - id software, worldcraft - | ||
ben morris, tyrlite - kevin shanahan) are acknowledged, and I respect | ||
the original creators of any textures used here. |
Oops, something went wrong.