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Vertex Orderings to List Triangles faster

Volt is a C++ program to quickly list triangles in a network or graph. The associated paper presents the methods, the available orderings and algorithms, and the experimental results. The NP-hardness proofs are in the file paper_proofs.

Installation & compilation

$ git clone https://github.com/lecfab/volt.git

$ cd volt

$ make

Running

$ ./volt DATASET -o ORDER -a ALGO (more information with $ ./volt --help)

  • $ ./volt toygraph.txt to count triangles
  • $ ./volt toygraph.txt -t to list triangles
  • $ ./volt toygraph.txt -o neigh -a PM to use specific ordering and algorithm

Parameters

  • DATASET: an undirected graph representation for nodes [0 to N-1]. It must be a text file where each line corresponds to an edge of the form a b (i.e. a SPACE b, with a and b long unsigned integers). Warning: if DATASET contains loops (a a) or double edges (a b, b a), remove them with $ ./undirect DATASET NEWDATASET.

  • -o ORDER: the following orderings are available:

    • split: nodes are split between the beginning and the end of the ordering and sorted by degree
    • check (default): each nodes checks the beginning and end of the ordering and chooses its side
    • neigh (or neighDpm): neighbourhood heuristic to reduce sum d+d-
    • neighDpp): neighbourhood heuristic to reduce sum d+²
    • original: the original order provided by the dataset (warning: it is usually not random)
    • rand: random reordering of nodes
    • deg: sorted by decreasing total degree
    • core: sorted by degeneracy ordering (k-core pealing algorithm)
  • -a ALGO: the following algorithms are available to list triangles:

    • PM (default): also called A+- or L+n, it has a complexity sum d+d-
    • PP: also called A++ or S+n, it has complexity sum d+². Note that the equivalent algorithm MM with complexity sum d-² will be applied instead of PP if it takes less time on a given ordered graph
    • comparison: run both A+- and A++ in order to compare their running time

Options

  • -t: write triangles in standard output so that they can be saved in a FILE (> FILE) or piped to another PROGRAM (| PROGRAM)
  • -e FILE: create a FILE containing the edges of DATASET with the new ordering
  • -p P (default 1): use P parallel threads to list triangles. Note that parallelisation may slow down writing if -t is used
  • -n N (default 0.01): numeric parameter N used in neigh heuristics. If N=0, the process runs until local minimum is reached; if N>1, the process runs for at most N loops; if 0<N<1, the process runs until improvement threshold N is reached.

Contributors

Copyright © 2022 Fabrice Lécuyer (fabrice.lecuyer@lip6.fr)

This program is free software: you can redistribute it and/or modify it with the same open-source licence (or a later version). It is distributed in the hope that it will be useful, but without any warranty. See the GNU General Public License for more details.

About

Vertex Ordering to List Triangles: a fast C++ tool for triangle counting or listing in big graphs. See associated paper: https://arxiv.org/abs/2203.04774

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