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Godot ImageTexture editor plugin

Simple plugin for editing ImageTexture resources pixel by pixel.

overview

Features

This plugin provides following capabilities:

  • Drawing and erasing pixels of ImageTexture resources
  • Zooming and panning (using mouse wheel)
  • Resizing ImageTexture resources
  • Creating ImageTexture resources from scratch (by resizing empty ImageTexture resource)
  • Saving changes by Ctrl + S
  • Godot 3 support

Caveats

This plugin has no undo mechanism yet so the resize operation must be used with care.

Installation

  1. Get the contents of this repository to your project's res://addons/godot-image-editor-plugin/ directory:
    • either download
    • or clone
    • or add as a submodule: git submodule add https://github.com/lampe-games/godot-image-editor-plugin.git addons/godot-image-editor-plugin
  2. Enable plugin in Project Settings/Plugins

Usage

After enabling the plugin in the Project Settings, click Edit on any ImageTexture resource and the Image Editor section will be added to the editor's bottom panel next to Output, Debugger etc.

edit overview2

In case you don't have any ImageTexture resource available, you will need to create one before you can Edit it.

new

If you've created ImageTexture from scratch, you will have to use Properties button within Image Editor to resize (and hence create) the underlying Image.

Saving changes

To actually force saving changes made, you need to use Ctrl + S shortcut.

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Godot plugin for ImageTexture editing

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