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OpenGL Basic Scene

This project to show the various parts of the OpenGL / Graphics programming pipline to produce a scene. It is to be used as a test program for compositing etc.

What is Covered in this Repo

  • Shaders and triangle
  • Uniform Variables
  • Identity Matrices
  • Transforming: Translation, Rotation and Scaling
  • Interpolation
  • Indexed Draws
  • Projections
  • Implementation of a basic camera
  • GLFW Keyboard input
  • Textures / Image Loading
  • Lighting - Phong Lighting Model
  • Model Loading

Here is a screen shot of the scene:

alt text

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OpenGL example to create a basic 3d Scene

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