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FreeBSD: Rewrite OSS backend, introduce sosso library #943

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492 changes: 492 additions & 0 deletions freebsd/oss/JackOSSChannel.cpp

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132 changes: 132 additions & 0 deletions freebsd/oss/JackOSSChannel.h
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/*
Copyright (C) 2003-2007 Jussi Laako <jussi@sonarnerd.net>
Copyright (C) 2008 Grame & RTL 2008

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

*/

#ifndef __JackOSSChannel__
#define __JackOSSChannel__

#include "JackMutex.h"
#include "JackThread.h"
#include "sosso/Correction.hpp"
#include "sosso/DoubleBuffer.hpp"
#include "sosso/FrameClock.hpp"
#include "sosso/ReadChannel.hpp"
#include "sosso/WriteChannel.hpp"

namespace Jack
{

typedef jack_default_audio_sample_t jack_sample_t;

/*!
\brief The OSS driver.
*/

class JackOSSChannel : public JackRunnableInterface
{

private:
JackThread fAssistThread;
JackProcessSync fMutex;
sosso::FrameClock fFrameClock;
sosso::DoubleBuffer<sosso::ReadChannel> fReadChannel;
sosso::DoubleBuffer<sosso::WriteChannel> fWriteChannel;
sosso::Correction fCorrection;

std::int64_t fFrameStamp = 0;

public:

JackOSSChannel() : fAssistThread(this)
{}
virtual ~JackOSSChannel()
{}

sosso::DoubleBuffer<sosso::ReadChannel> &Capture()
{
return fReadChannel;
}

sosso::DoubleBuffer<sosso::WriteChannel> &Playback()
{
return fWriteChannel;
}

sosso::FrameClock &FrameClock()
{
return fFrameClock;
}

bool Lock()
{
return fMutex.Lock();
}

bool Unlock()
{
return fMutex.Unlock();
}

void SignalWork()
{
fMutex.SignalAll();
}

bool InitialSetup(unsigned sample_rate);

bool OpenCapture(const char* device, bool exclusive, int bits, int &channels);
bool OpenPlayback(const char* device, bool exclusive, int bits, int &channels);

bool Read(jack_sample_t** sample_buffers, jack_nframes_t length, std::int64_t end);
bool Write(jack_sample_t** sample_buffers, jack_nframes_t length, std::int64_t end);

bool StartChannels(unsigned buffer_frames);
bool StopChannels();

bool StartAssistThread(bool realtime, int priority);
bool StopAssistThread();

bool CheckTimeAndRun();

bool Sleep() const;

bool CaptureFinished() const;
bool PlaybackFinished() const;

std::int64_t PlaybackCorrection();

virtual bool Init();

virtual bool Execute();

std::int64_t XRunGap() const;

void ResetBuffers(std::int64_t offset);

std::int64_t FrameStamp() const
{
return fFrameStamp;
}

std::int64_t NextWakeup() const;
};

} // end of namespace

#endif