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This is the main game logic behind my VR game "Run.Boy,Run" which is available for free at itch.io

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Run,Boy,Run (Behind the scene)

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This is the main game logic behind my VR game "Run.Boy,Run", follow the link for free download.

Clone the repository, open the project in Unity, load the "Start" scene and press "Play". A minimalistic version of Run,Boy,Run should be started. There is no main menu nor a game over screen. So if you loose you have to stop the game in Unity and start again.

In the game itself I use some assets for the main graphics which I'm not allowed to share, therefor I have replaced those by simple objects provided by Unity.

Three free available assets from the Unity asset store are included:

Feel free to use my code in your project, all scripts in the "_Scripts" folder are released under the MIT license.

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This is the main game logic behind my VR game "Run.Boy,Run" which is available for free at itch.io

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