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(WIP) OpenGL C++ Wrapper library

Build configuration

  • OpenGL type (required one of):

    • GLWRAP_GL_OPENGL
    • GLWRAP_GL_GLES
  • OpenGL version (required both):

    • GLWRAP_GL_VER_MAJOR=x
    • GLWRAP_GL_VER_MINOR=y
  • Window handling library (optional all):

    • GLWRAP_USE_GLFW3
    • GLWRAP_USE_SDL2
    • None - no 'getProcAddress()' func
  • Loaders (optional all):

    • GLWRAP_USE_LOADER_GLEW
    • None - no loader
  • Debugging (optional all):

    • GLWRAP_CHECK_FUNCS
    • GLWRAP_CHECK_BINDED
  • Extentions (optional all):

    • GLWRAP_USE_GLM
    • GLWRAP_USE_EIGEN3
    • GLWRAP_USE_SFML