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0.8.0-alpha10

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@ikkentim-bot ikkentim-bot released this 29 Nov 16:26
· 298 commits to master since this release

SampSharp.Core

  • Added IGameModeClient.ServerPath (#292)
  • Improved state resetting with intermission script
  • Increased native argument buffer size from 32 to 128 (#279)
  • Fixed missing framework log messages
  • Fixed "Duplicate typename within an assembly" exception being thrown in some cases when loading a gamemode when players are already connect (#258)
  • Fixed crash which occurs when using running gmx in non-hosted mode (#280)

SampSharp.GameMode

  • Added VehicleColor enum and Color.FromVehicleColor (#270)
  • Added support for BaseVehicle or derived types in command parameters (#276)
  • Added MapIcon enum (#206/#288)
  • Added ObjectModel enum and `PickupType enum (#291)
  • Fixed OnPlayerEnterCheckpoint callback not being processed