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Creating a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective.

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Cub3D

💡 About the project

This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.

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Creating a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective.

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