- Slider is a sliding puzzle game aim to maximum cross platform.
- Written in ansi-C.
- No special lib, standard lib only.
- In-house random number generator prng , avoid difference value if you use rand() in stdlib.h in differnece C standard lib
- Set seed by -s:[SEED number] parameter
- Set blank by -b:[blank charecter] parameter
- Portable game core (slider.c,lcg.c,minstd.c)
- Easy for porting , No special lib, No file io, No memory alloc
- slider.gba ported to GameBoy Advance uses this core function (slider.c,lcg.c,minstd.c)
$ make
- For 3x3 ABC
$ make -f Makefile.3
- For 4x4 ABC
$ make -f Makefile.4
- For 5x5 ABC
$ make -f Makefile.5
- For All
$ ls Make* | xargs -I{} make -f {}
- w == moves down block
- s == moves up block
- a == moves left block to right
- d == moves right block to left
- - == quit
- + == reset a board
- Web: https://github.com/hwoy
- Email: zaintcorp@yahoo.com
- Facebook: http://www.facebook.com/dead-root