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only destroy if reveal instance is ready, don't proceed with initiali…
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…zation after destroy is called, tests #3593
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hakimel committed May 15, 2024
1 parent 7cab93b commit 4725350
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Showing 6 changed files with 109 additions and 7 deletions.
2 changes: 1 addition & 1 deletion dist/reveal.esm.js

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2 changes: 1 addition & 1 deletion dist/reveal.esm.js.map

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2 changes: 1 addition & 1 deletion dist/reveal.js

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2 changes: 1 addition & 1 deletion dist/reveal.js.map

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11 changes: 8 additions & 3 deletions js/reveal.js
Original file line number Diff line number Diff line change
Expand Up @@ -190,6 +190,9 @@ export default function( revealElement, options ) {
*/
function start() {

// Don't proceed if this instance has been destroyed
if( initialized === false ) return;

ready = true;

// Remove slides hidden with data-visibility
Expand Down Expand Up @@ -609,9 +612,11 @@ export default function( revealElement, options ) {
*/
function destroy() {

// There's nothing to destroy if this instance hasn't been
// initialized yet
if( initialized === false ) return;
initialized = false;

// There's nothing to destroy if this instance hasn't finished
// initializing
if( ready === false ) return;

removeEventListeners();
cancelAutoSlide();
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97 changes: 97 additions & 0 deletions test/test-destroy.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,97 @@
<!doctype html>
<html lang="en">

<head>
<meta charset="utf-8">

<title>reveal.js - Test Dependencies</title>

<link rel="stylesheet" href="../dist/reveal.css">
<link rel="stylesheet" href="../node_modules/qunit/qunit/qunit.css">
<script src="../node_modules/qunit/qunit/qunit.js"></script>
</head>

<body style="overflow: auto;">

<div id="qunit"></div>
<div id="qunit-fixture"></div>

<div class="reveal deck1" style="display: none;">
<div class="slides">
<section>Slide content</section>
</div>
</div>

<div class="reveal deck2" style="display: none;">
<div class="slides">
<section>Slide content</section>
</div>
</div>

<script type="module">
import Reveal from '../dist/reveal.esm.js'
import Markdown from '../plugin/markdown/markdown.esm.js'

QUnit.module( 'Destroy' );

QUnit.test( 'Destruction during initialization', function( assert ) {

let deck = new Reveal( document.querySelector( '.deck1' ) );

deck.initialize({ plugins: [ Markdown ] });

let firstAttemptSuccess = false;
let repeatedAttemptSuccess = false;

try {
deck.destroy();
firstAttemptSuccess = true;
}
catch( error ) {
console.error( error );
}

assert.ok( firstAttemptSuccess, 'was successful' );

// should be able to destroy twice with no side effect
try {
deck.destroy();
repeatedAttemptSuccess = true;
}
catch( error ) {
console.error( error );
}

assert.ok( repeatedAttemptSuccess, 'destroyed twice with no exceptions' );

} );

QUnit.test( 'Destruction after initialization', function( assert ) {

assert.expect( 1 );
let done = assert.async( 1 );
let deck = new Reveal( document.querySelector( '.deck2' ) );

deck.initialize({ plugins: [ Markdown ] }).then(() => {
let wasSuccessful = false;

try {
deck.destroy();
wasSuccessful = true;
}
catch( error ) {
console.error( error );
}

if( wasSuccessful ) {
assert.ok( true, 'was successful' );
}

done();
});

} );
</script>

</body>
</html>

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