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Renge

This is a turn-based tower construction/destruction game with a mass-spring simulation. You can build complex structures (e.g. 'The Eiffel Tower', or 'Sydney Harbour Bridge' ) through a simple UI, that models stress and strain under gravity. You get to take turns to remove a part until the structure fails and collapses spectacularly. This game can be played as a two player - take turns to remove a piece until the structure collapses.

Learning Experience

This was a remarkable learning opportunity for me. I have worked on this project in a team environment, we were all determined to build an excellent project. Renge involves some physics including hooke's law which we used to calculate the force needed to extend a spring by some distance & we also used mathematics including vectors to calculate distance between two points. We used vectors for gravity to open up opportunities for future development.

Areas for improvement

I have made some observations on what can be Improved. Some features to add include:

• Improve Sound effects
• Add Wind / Earthquake
• Add Graphics
• Support smaller screens
• Add additional levels of varied difficulty
• Add customizable features (tension, gravity)
• Score more points based on tension between masses