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Added "makeRotationFromQuaternion" to m4.js #5

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Added "makeRotationFromQuaternion" to m4.js #5

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richiecarmichael
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As the title suggests, I added a function to create a rotation matrix from a quaternion. This snippet was derived from a function by the same name in:
https://github.com/mrdoob/three.js/blob/master/src/math/Matrix4.js

As the title suggests, I added a function to create a rotation matrix from a quaternion. This snippet was derived from a function by the same name in:
https://github.com/mrdoob/three.js/blob/master/src/math/Matrix4.js
Fixed another typo in the de-uglify declaration.
Edited code to comply with "eslint" formatting requirement.
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