Skip to content
This repository has been archived by the owner on Jul 19, 2022. It is now read-only.

Glest 2.0

Latest
Compare
Choose a tag to compare
@mathusummut mathusummut released this 20 Apr 22:11
· 1 commit to master since this release

Glest 2.0 Significant Changes:

  • Added two new field types: "water" and "landwater"
  • Added "float" attribute support for ships and floating units
  • Added the Specialists faction
  • Added a multitude of cool tilesets
  • Now you can use shift to add and to remove from selected units (or use ctrl to unconditionally deselect)
  • Now the Fog of War around a building being built clears out only after construction
  • Now attack commands can be queued using the Shift key
  • Renamed factions for consistency
  • Now default command on right-click is customizable
  • Middle mouse button now sends attack command, so you can micro-manage move and attack commands easily using right and middle mouse button
  • Finally updated mod center mods
  • Added horse archer to tech
  • Moved default camera position to be slightly higher
  • Added a lot of useful LUA functions, like setResourceMultiplier, setPlayerType, areCellsFree and forceSetUnitPosition
  • Removed game fast-forward multiplier limit
  • Added update notifier (can be disabled)