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routing.md

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Documentation index


Routing

Transparent routing based on a tree topology that may include loops has been implemented by Fred Larsen with the PJONSimpleSwitch, PJONSwitch, PJONRouter, PJONDynamicRouter, PJONInteractiveRouter and PJONVirtualBusRouter.

SimpleSwitch

The PJONSimpleSwitch class connects two or more buses using the same strategy. In this example a SoftwareBitBang <=> SoftwareBitBang switch is created. It can be used to amplify signals and so extend the maximum range or in more complex setups selectively switch packets as requested by its configuration. It can be used instead of PJONSwitch to save memory when the same strategy is used in all buses. It avoids virtual inheritance so it is faster and has a smaller footprint.

/* __________                 ________                 __________
  |          |         Pin 7 |        | Pin 12        |          |
  | DEVICE 1 |_______________| SWITCH |_______________| DEVICE 2 |
  |__________|  Bus 0.0.0.1  |________|  Bus 0.0.0.2  |__________| */

The first thing to do is to include PJONSimpleSwitch and the required strategy:

#include <PJONSimpleSwitch.h>
#include <PJONSoftwareBitBang.h>

The SimpleSwitch class provides with configurable transparent packet switching between buses using the same strategy:

PJON<SoftwareBitBang> bus1((const uint8_t[4]){0, 0, 0, 1}, PJON_NOT_ASSIGNED),
                      bus2((const uint8_t[4]){0, 0, 0, 2}, PJON_NOT_ASSIGNED);

PJONSimpleSwitch<SoftwareBitBang> router(bus1, bus2);

In the example above two PJON instances using SoftwareBitBang, operating in shared mode, with bus id 0.0.0.1 and 0.0.0.2 are merged with the SimpleSwitch instance. Packets are switched between the two buses. In the setup just include strategy related configuration, for example the pin used for communication:

void setup() {
  bus1.strategy.set_pin(7);
  bus2.strategy.set_pin(12);
  router.begin();
}

void loop() {
  router.loop();
}

Then the PJONSimpleSwitch should work transparently. PJONSimpleSwitch can be used also in local mode, although, because the hop count field is not included, the network topology cannot include loops.

Switch

PJONSwitch transparently switches packets between locally attached buses also if different strategies or media are in use. It supports a default gateway to be able to act as a leaf in a larger network setup. Thanks to the PJONSwitch class, with few lines of code, a switch that operates multiple strategies can be created. In this example a SoftwareBitBang <=> AnalogSampling switch is created:

/* Connect SoftwareBitBang bus with an AnalogSampling bus:

 _______     WIRED       ______    WIRELESS    _______
|       |SoftwareBitBang|      |AnalogSampling|       |
|DEVICE1|_______________|SWITCH| _ _ _ _ _ _ _|DEVICE2|
|_______|BUS ID 0.0.0.1 |______|BUS ID 0.0.0.2|_______| */

First include the PJONSwitch class and the strategies used:

#include <PJONSwitch.h>
#include <PJONSoftwareBitBang.h>
#include <PJONAnalogSampling.h>

The simplest way to use the PJONSwitch class is to use PJONSwitch2 that is able to handle up to 2 buses:

PJONSwitch2<SoftwareBitBang, AnalogSampling> router;

Use get_strategy_0 and get_strategy_1 to access one of the two strategies:

router.get_strategy_0().set_pin(12); // SoftwareBitBang pin used is 12
router.get_strategy_1().set_pin(A0); // AnalogSampling pin used is A0

Use get_bus to access one of the two instances:

router.get_bus(0).set_bus_id((const uint8_t[4]){0, 0, 0, 1});
router.get_bus(1).set_bus_id((const uint8_t[4]){0, 0, 0, 2});

Call the loop function as often as possible to achieve optimal performance:

void loop() {
  router.loop();
}

Consider that there is also PJONSwitch3 able to handle up to 3 buses, and PJONSwitch able to handle an array of buses. PJONSwitch can be used also in local mode, although, because the hop count field is not included, the network topology cannot include loops.

Router

The PJONRouter class routes between both locally attached buses also if different strategies or media are in use, and remote buses reachable through the locally attached buses using a static routing table. In this example simple a router is created:

                 ________
    Bus 0.0.0.3 |        | Bus 0.0.0.4
________________| ROUTER |________________
      |         |________|         |
      |                            |
      | Bus 0.0.0.1    Bus 0.0.0.2 |
 _____|____                   _____|____
|          |                 |          |
| DEVICE 1 |                 | DEVICE 2 |
|__________|                 |__________|

The first thing to do is to include the PJONRouter class and include the required strategy:

#include <PJONRouter.h>
#include <PJONSoftwareBitBang.h>

The simplest way to use the PJONRouter class is to use PJONRouter2 that is able to handle up to 2 buses:

PJONRouter2<SoftwareBitBang, SoftwareBitBang> router;

Configure each strategy and the router instance as required:

void setup() {
  router.get_strategy_0().set_pin(7);
  router.get_strategy_1().set_pin(12);
  router.begin();
}

Calling router.add and passing the bus id and the index of the attached bus, it is possible to configure which remote buses are reachable through locally attached buses, in the example below bus id 0.0.0.1 is configured as reachable through the local bus 0 or link1:

router.add((const uint8_t[4]){0,0,0,1}, 0);

Call the loop function as often as possible to achieve optimal performance:

void loop() {
  router.loop();
}

Consider that there is also PJONRouter3 able to handle up to 3 buses, and PJONRouter able to handle an array of buses. PJONRouter can be used also in local mode, although, because the hop count field is not included, the network topology cannot include loops.

DynamicRouter

The PJONDynamicRouter is a router that also populates a routing table of remote (not directly attached) buses observing traffic. It can offer the same features provided by the PJONRouter class with no need of manual configuration. To do so, the PJONDynamicRouter class uses a routing table that is dynamically updated, for this reason uses more memory if compared with PJONRouter. Use the PJON_ROUTER_TABLE_SIZE constant to configure the number of entries that are 100 by default.

                 ________
    Bus 0.0.0.3 |        | Bus 0.0.0.4
________________| ROUTER |________________
      |  Pin 7  |________|  Pin 12 |
      |                            |
      | Bus 0.0.0.1    Bus 0.0.0.2 |
 _____|____                   _____|____
|          |                 |          |
| DEVICE 1 |                 | DEVICE 2 |
|__________|                 |__________|

The first thing to do is to include the PJONDynamicRouter class and the required strategies:

#include <PJONDynamicRouter.h>
#include <PJONSoftwareBitBang.h>
#include <PJONOverSampling.h>

The simplest way to use the PJONDynamicRouter class is to use PJONDynamicRouter2 that is able to handle up to 2 buses:

PJONDynamicRouter2<SoftwareBitBang, SoftwareBitBang> router;

Configure each strategy and the router instance as required:

void setup() {
  router.get_strategy_0().set_pin(7);
  router.get_strategy_1().set_pin(12);
  router.begin();
}

Unlike the PJONRouter class, PJONDynamicRouter does not need any configuration and will learn how to reach devices observing the incoming traffic. Call the loop function as often as possible to achieve optimal performance:

void loop() {
  router.loop();
}

Consider that there is also PJONDynamicRouter3 able to handle up to 3 buses, and PJONDynamicRouter able to handle an array of buses. PJONDynamicRouter can be used also in local mode, although, because the hop count field is not included, the network topology cannot include loops.

InteractiveRouter

Interactive router routes packets as a switch or router but it is also able to act as a device and have user-defined receive and error call-back.

This class implements functionality that can be added to any of the routing classes except PJONSimpleSwitch. Adding the functionality to PJONDynamicRouter can be done as:

PJONInteractiveRouter<PJONDynamicRouter2<SoftwareBitBang, AnalogSampling>> router;

Virtual bus

Virtual bus is a bus where multiple buses using potentially different media or strategies, connected through a router, have the same bus id (including the local bus case), and where the location of each device is automatically registered observing traffic. Just like PJONInteractiveRouter, this class implements functionality that can be added to any of the routing classes except PJONSimpleSwitch. It can also be combined with the functionality added by PJONInteractiveRouter.

This class makes it easy to create a bus that consists of multiple physical buses using one or more strategies. It can for example connect several clusters of SWBB local buses together through another strategy like DualUDP, to form one larger local bus. also including DualUDP devices.