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A minecraft clone written using C++, SFML, OpenGL and GLEW.

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HopsonCraft

Note: Game is undergoing redesign at the moment.

To see source as it was in ep 4 "Creating Minecraft", view here:

https://github.com/Hopson97/HopsonCraft/tree/e803ca5fbf51df134cfa7e87c14275c6c73fce8e

Versions (As seen in the YouTube videos)

This game has gone through major rewrites and refactors overtime.

To see the source code as it was in episodes 1, 2 and 3 of "Creating Minecraft in C++/ OpenGL" videos, look at an older commit here:

https://github.com/Hopson97/HopsonCraft/tree/90a5d596d07dfe71b5dbf47ec76c0b0802ec9dfa

Dependencies

The project requires these libraries: SFML (minimum 2.4), GLEW 2.0+ (OpenGL 3.3+), and OpenGL Maths Library (GLM).

Compile using compiler flags:

Windows -> -std=c++14 -O3 -s -lglew32s -lglu32 -lopengl32 -lsfml-graphics -lsfml-audio -lsfml-system -lsfml-window

Linux -> -std=c++14 -O3 -s -lGLEW -lGLU -lGL -lsfml-graphics -lsfml-audio -lsfml-system -lsfml-window

All the libaries for Linux (At least, on Ubuntu) can be installed with

sudo apt-get install libsfml-dev

sudo apt-get install libglew-dev

sudo apt-get install libglm-dev

Contributing

An easy way to contribute is to look for the ///@TODO parts in the code. please actually test before doing a pull request.

You can view the code style in contributing.md

You can view useful implementation details in implementation.md

Also, checkout the TRELLO! https://trello.com/b/P8ZbobQH/hopsoncraft

Description

Simple Minecraft clone written using C++.

Screenshots

Trees

Mountain

Cliff

Credits

Design

Matthew Hopson, https://github.com/Hopson97/

Programming

Matthew Hopson, https://github.com/Hopson97/

Art

Matthew Hopson, https://github.com/Hopson97/

Special Thanks

Anton Golov, https://github.com/jesyspa

Zoltan Fazekas, https://github.com/zfazek

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A minecraft clone written using C++, SFML, OpenGL and GLEW.

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  • C++ 83.3%
  • CMake 13.5%
  • GLSL 2.8%
  • C 0.4%