Small spaceshooter game written in C++ using OpenGL.
It is a clone/rewrite of the game that Jonathan Blow showed on his first Jai programming language demo.
I liked the game and his implementation. Since I don't have a Jai compiler I decided to try and remake it in C++ following his code to some degree, but making my own adaptations when needed.
Caution: Lots of Bugs! (in game and in code!)
- C++
- OpenGL
- Win32 API
- stb_image (for loading PNG images)