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Fix crash when moveObjectToHexagon is called with a nullptr hexagon #625

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@JanSimek JanSimek commented May 3, 2020

Happens on the Broken Hills map (broken1) when Opcode80D8 is called.

@JanSimek JanSimek changed the title Prevent dangling pointers when removing obj from map. Closes #531, closes #538 Fix crash when moveObjectToHexagon is called with a nullptr hexagon May 3, 2020
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667bdrm commented Jul 22, 2020

Yes, that fixes broken1, rndbhead, bhrndmtn crash on 80D8.

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