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修复在微信IOS小游戏下拖拽无效的Bug #224

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Difficulty-in-naming
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在StartDrag(-1)中默认从0开始搜索未被使用的TouchInfo.而Stage.GetHitTarget中.则是使用最后一个未被使用的TouchInfo.两边逻辑未统一

@xiaoguzhu
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麻烦解释一下,为什么这个从头开始还是从尾开始搜索未使用的对象,会导致拖拽无效。

@Difficulty-in-naming
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这个PR有问题.实际上只需要在TouchScreen变为true的时候调用一下ResetInputState();即可

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