Releases: facefusion/facefusion
Releases · facefusion/facefusion
2.6.0
- Introduce a standalone one-click installer for Windows
- Add the frame enhancer
clear_reality_x4
andultra_sharp_x4
model - Load different
ini
files via the--config
argument - Introduce
--open-browser
to open browser once the program is ready - Introduce
--execution-device-id
to select processing device - Support for Intel Arc using the OpenVINO execution provider
- Prevent Gradio from converting videos larger than 512 MB in size
- Fix path issues on Windows related to special characters
- Fix issues when finalizing images using temporary files
2.5.3
2.5.2
- Introduce dynamic frame colorizer sizes
- Validate
facefusion.ini
overrides to prevent crashes - Remove GPU architecture lookup to support outdated
nvidia-smi
- Remove
hwaccel
which surprisingly improves the FFmpeg performance - Fix threading and preview crashes for DirectML
- Fix
--output-video-resolution
from not being applied
2.5.1
- Add missing
deoldify
models to the frame colorizer - Fix over-correction by voice extractor on background audio
- Fix excessive VRAM consumption of the voice extractor
- Fix exception in
conditional_download
while model removal - Fix stuck processing when using FFmpeg 7
2.5.0
- Introduce the frame colorizer using the
ddcolor
anddeoldify
model - Extract voice from the audio to enhance the lip-syncer quality
- Experimental 5 to 68 face landmark estimation
- Add the face enhancer
gpen_bfr_1024
andgpen_bfr_2048
model - Add the frame enhancer
real_esrgan_x2
andreal_hatgan_x4
model - Introduce
--force-download
to download every model at once - Migrate the documentation and installer from venv to conda
- Full compatibility with CUDA 12 due
inswapper_128_fp16
model fix - Fix fps boosting and lowering during video merging
- Fix crashes when using
--skip-download
when models are absent - Fix
h264_nvenc
andhevc_nvenc
presets mapping
2.4.1
2.4.0
- Run multiple face detectors simultaneously
- Prevent the 68 to 5 face landmark transformation on low confidence
- Add the high performance
scrfd
face detector model - Gracefully start and stop processing
- Migrate to ONNX powered frame enhancers
- Introduce
--face-landmarker-score
argument - Render tabs when using multiple UI layouts
- Introduce
--output-image-resolution
argument - Add more face debugger items and refine their color theme
- Print internal statistics when
--log-level debug
is enabled - Keep lips over the whole video once lip syncer is enabled
- Add support for
h264_amf
andhevc_amf
video encoders - Restrict resolution upscaling and fps boosting for temporary resources
- Change the
--output-path
behaviour and normalization - Remove
--temp-frame-quality
argument - Fix green line when using a target with uneven pixels
- Fix preview of lip syncer when using
--trim-frame-start
- Fix the blank output issue for Geforce GTX 16 series
2.3.0
- Introduce the lip-syncer frame processors using
wave2lip
- Improve face alignment with 68 to 5 face landmark transformation
- Add face swapper model
uniface_256
- Add
yoloface
as the default face detector model - Clear temporary resources before processing
- Add
age
andgender
to the face debugger items - Update installer to version specific CUDA and ROCM entries
- Improve the description of the CLI arguments
- Enforce
--output-video-resolution
after upscaling - Reduce terminal output noise while processing
2.2.1
2.2.0
- Significant improve the CUDA performance
- Allow default overrides through the
facefusion.ini
file - Enable faster
inswapper_128_fp16
model as default - Add
--video-memory-strategy
to trade VRAM usage for speed - Add
bmp
to the--temp-frame-format
argument - Add compatibility with Pinokio 1.0.0
- Display the processing time in the terminal on success
- Introduce
--output-video-preset
which defaults toveryfast
- Introduce
--output-video-fps argument
- Introduce
--output-video-resolution
argument - Block the preview and webcam until models are fully downloaded
- Rename
--max-memory
to--system-memory-limit
- Fix gender detection due incorrect matrix transformation
- Fix render issues when toggling face debugger items repeatedly