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DESCRIPTION

Essential Component Stack - libecstk - is a small modular C++20 library. Buffer module features type-safe buffers which are similar to std::array, but with some type-safe compile-time-checked slice/join/view operations.

INSTALLATION

Note: Buffer module is header-only.

Development headers can be copied to the /usr/local/include/ecstk directory using the following command.

sudo make install

The installed development headers can be removed using the following command.

sudo make uninstall

There's a number of tests for this module. To compile them, run:

mkdir build
make

Note: A C++20-capable compiler is required.

USAGE

BUFFER

All types from this section are located in the ecstk namespace.

In this library a buffer is a type which contains (or references) an array of the given value type and size.

A buffer also has a tag type. This tag type helps to differentiate between buffers of the same value type and size (see the BUFFER TAG TYPES section for details).

There are 3 kinds of buffers:

  • buffer, secure_buf - aggregates, the last one zeroes out the memory it holds upon its destruction;
  • buffer_ref - not an aggregate, can only be constructed from the other two buffer types, behaves as a reference to existing buffer objects.

BUFFER CONCEPTS

This module defines the following concepts:

  • static_buffer - matches any kind of buffer type;
  • static_byte_buffer - matches any kind of buffer type whose value type is unsigned char;
  • byte_range - any std::ranges::sized_range whose value type is unsigned char.

There are also the following type aliases:

  • mut_byte_sequence for std::span<unsigned char>;
  • byte_sequence for std::span<unsigned char const>.

BUFFER REFERENCES, BUFFER VIEWING

Buffer reference type, buffer_ref, behaves exactly as a normal C++ reference, i.e. it has the same interface as the corresponding buffer or secure_buf. Its purpose is to avoid construction of temporary buffers. The buffer_ref type contains only a single pointer, so it has zero overhead over a normal C++ reference. In practice, the buffer_ref type should almost never be used directly. The ref/mut_ref templates should be used instead.

Note: All function templates which create buffer_refs are always safe to use. Possible buffer overflow is checked at compile time.

Now, how can this reference type benefit your code? Let's consider the following example.

Let's say we have a 256-byte packet which we know starts with two 32-byte frames. We want to parse this packet and process these two starting frames.

The following code shows how this can be done using this library's type-safe buffer interface.

#include <ecstk/buffer.hh>

using ecstk::buffer;
using ecstk::ref;

// Note: ecstk::ref<T> behaves similarly to T const&.
// Note: ecstk::mut_ref<T> behaves similarly to T&.

using packet = buffer<256>;
using frame = buffer<32>;

void
process_frame(ref<frame> f) {
    // Do something with {f}.
}

void
parse(ref<packet> pkt) {
    auto [f0, f1] = pkt.template view_as<frame, frame>();
    process_frame(f0);
    process_frame(f1);
}

If normal C++ reference was used as the parameter for the process_frame function, then construction of temporary objects would be necessary. But in this example we essentially just take two pointers.

This example uses variadic view_as member function template which, depending on the number of its template parameters, returns either an object of type buffer_ref, or a std::tuple of buffer_refs. This member function template can also make buffer references starting from some offset:

// This makes buffer_refs starting from pkt's 16-th byte.
auto [f0, f1] = pkt.template view_as<16, frame, frame>();

All offset computations are performed at compile time, and buffer overflow can never happen: if, for instance, the packet's size was 63 instead of 256, then C++ compiler would detect buffer overflow and the code would not compile.

There's another useful variadic function template which can create buffer_refs: view_buffer_by_chunks. It is a non-member function template which takes one buffer as an input, let's call it x, and creates an array of buffer_refs of the specified size which reference successive parts of x (these buffer_refs all have the same value and tag types as the initial buffer). Let's take a look at the following example.

// pkt is of type packet from example above.
auto chunks = view_buffer_by_chunks<32>(pkt);

Here chunks is an 8-element (256 / 32 = 8) buffer of buffer_refs each having their size equal to 32. The view_buffer_by_chunks template function always checks that division does not produce a remainder: in the example above it checks at compile time if (256 % 32 == 0).

BUFFER JOINING

Buffers can be joined (concatenated) using the join_buffers and join_buffers_secure non-member variadic function templates:

// In the following x0, x1, x2 are buffers or buffer_refs.
auto buf0 = join_buffers(x0, x1, x2);
auto buf1 = join_buffers_secure(x0, x1, x2);

// Note: buf0 is buffer, buf1 is secure_buf.
// Note: buf0 has the same contents as buf1, i.e. concatenation of x0, x1 and x2.

BUFFER COPYING/FILLING/EXTRACTION

Note: All function templates which copy/fill/extract buffers are always safe to use. Possible buffer overflow is checked at compile time. Copy/fill operations are also safe for overlapping buffers (this situation may happen when buffer_refs are used), since these operations use std::copy_n algorithm which doesn't require non-overlapping ranges (unlike std::copy which requires non-overlapping source and destination ranges).

Contents of one buffer, let's call it src, can be copied to a non-empty list of buffers using the copy_into variadic member function template:

// Copy elements from src successively into x0, x1, x2:
src.copy_into(x0, x1, x2);

// Copy elements from src, starting from offset 21 (in src), successively into x0, x1, x2:
src.copy_into<21>(x0, x1, x2);

Contents of one buffer, let's call it dst, can be filled from a non-empty list of buffers using the fill_from variadic member function template:

// Copy elements from x0, x1, x2 successively into dst:
dst.fill_from(x0, x1, x2);

// Copy elements from x0, x1, x2 successively into dst, starting from offset 21 (in dst):
dst.fill_from<21>(x0, x1, x2);

Contents of one buffer, let's call it src, can be extracted to another buffer, or a std::tuple of buffers, using the extract variadic member function template:

using ecstk::buffer;
using buf0 = buffer<21>;
using buf1 = buffer<12>;
using buf2 = buffer<42>;

// Extract elements from src to b0 which has type buf0:
auto b0 = src.extract<buf0>();

// Extract elements from src to std::tuple<buf0, buf1, buf2>:
auto [b1, b2, b3] = src.extract<buf0, buf1, buf2>();

// Extract elements from src to b4 of type buf0, starting from offset 21:
auto b4 = src.extract<21, buf0>();

// Extract elements from src to std::tuple<buf0, buf1, buf2>, starting from offset 21:
auto [b5, b6, b7] = src.extract<21, buf0, buf1, buf2>();

BUFFER TO INTEGER CONVERSION

Any integer of type T can be converted to and from a buffer whose value type is unsigned char and size equals to sizeof(T) using the int_to_buffer and buffer_to_int non-member function templates:

using buf = ecstk::buffer<sizeof(unsigned)>;

unsigned i = 57;
auto b0 = ecstk::int_to_buffer(i);

auto b1 = buf{};
int_to_buffer(i, b1); // ADL should find this function template in ecstk namespace.

// Postcondition: b0 == b1

auto j = buffer_to_int<unsigned>(b0); // ADL should also be able to find this function template.
auto k = unsigned{};
buffer_to_int(b1, k);

// Postcondition: (i == j) && (j == k)

BUFFER TAG TYPES

Here's an example from cryptography of when tag types can be useful. Let's say we have two key types: one for stream cipher and another one for MAC (message authentication code). Both are buffers of unsigned chars of size 32:

using ecstk::secure_buf;

using cipher_key = secure_buf<32, unsigned char>;
using mac_key = secure_buf<32, unsigned char>;

But this two types are in realty one type, i.e. secure_buf<32, unsigned char>, and using one key in place of the other is totally fine from compiler's point of view, while actually doing so is logical error.

Tag types for the rescue:

struct cipher_key_tag {};
struct mac_key_tag {};

using cipher_key = secure_buf<32, unsigned char, cipher_key_tag>;
using mac_key = secure_buf<32, unsigned char, mac_key_tag>;

Now, cipher_key and mac_key are different types, and compiler will catch the misuse of one key when the other one is required.

Note that buffer_ref also contains tag type, so using ref in function parameters guarantees type safety:

void
encrypt(ref<cipher_key> k);

void
compute_mac(ref<mac_key> k);

LICENSE

Copyright Nezametdinov E. Ildus 2021.

Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)