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A simple Play Framework server to demonstrate location clustering with quad keys.

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ClusteringServer

A simple Play Framework server to demonstrate location clustering with quad keys.

TODO:

  • position the cluster circle based on the "weight" of the tile (where most of the children are located inside the tile) instead of always in the center of the tile
  • pre-fetch bigger bounds than the visible screen
  • diff the pins/tiles to avoid clearing and redrawing them on the map (flickering)

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A simple Play Framework server to demonstrate location clustering with quad keys.

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