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Promote LEDEditor to a first-class editor #779

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corranwebster
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It now has both Qt and Wx backends, so no reason not to.

It now has both Qt and Wx backends, so no reason not to.
@mdickinson
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I notice that #778 removes the documentation for LEDEditor. Is that intentional, and should it be being readded here?

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I notice that #778 removes the documentation for LEDEditor

Rats. No it doesn't. It just moves it. Sorry for the noise.

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mdickinson commented Apr 3, 2020

In the demo, the fields are marked "left aligned", "right aligned", etc., but I don't see any difference in the alignments. Should I?

Screenshot 2020-04-03 at 11 44 13

(EDIT: this is with Python 3.8.2 / PyQt5 5.14.2 / macOS 10.14.6)

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Ah, I ran the demo before looking at the source, which says that alignment is wx-only.

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Ah, I ran the demo before looking at the source, which says that alignment is wx-only.

Hmm. The alignment doesn't seem to work with wx (wxPython4) either:

Screenshot 2020-04-03 at 11 53 22

# is also available online at http://www.enthought.com/licenses/BSD.txt
# Thanks for using Enthought open source!

""" A Traits UI editor that wraps a LED-style integer display.
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typo: "a" -> "an"

# editor names for factory to find
ReadonlyEditor = LEDEditor
SimpleEditor = LEDEditor
CustomEditor = LEDEditor
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Do we actually need to populate all the three styles? If the custom/readonly editors are not implemented, then in the future we will be certain that they are never used because attempts to set style='custom' or style='readonly' will be met with an error (I think). If we populate them, it will add constraint to future extensions when we do want the custom / readonly style to behave completely differently.

e.g. The TableEditor does not have a custom editor. ButtonEditor does not have a readonly editor. They don't seem to be missed.

if ETSConfig.toolkit == 'wx':
from traitsui.wx.extra.led_editor import LEDEditor
else:
from traitsui.qt4.extra.led_editor import LEDEditor
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Shall we keep traitsui.qt4.extra.led_editor and traitsui.wx.extra.led_editor as aliases? It costs almost nothing to maintain aliases. Otherwise this would be a breaking change.

.. automodule:: traitsui.editors.led_editor
:members:
:undoc-members:
:show-inheritance:
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The API documentation is now being generated automatically. So this file and traitsui.editors.rst are not needed any more.

@@ -59,18 +53,12 @@ def update_editor(self):
"""
self.control.SetValue(self.str_value)

def _alignment_changed(self):
if self.control is not None:
self.control.SetAlignment(LEDStyles[self.alignment])
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Could we make such a change in a separate PR such that this PR is more focused about exposing the existing editor as first-class / built-in / whatever editor?

Furthermore I expect there being very limited use case to mutate the alignment after the editor is created - we can wait for this feature request to arise. The fewer mutables there are, the simpler and more maintainable the code is.

def init(self, parent):
""" Finishes initializing the editor by creating the underlying toolkit
widget.
"""
self.control = LEDNumberCtrl(parent, -1)
self.control.SetAlignment(LEDStyles[self.factory.alignment])
self.control.SetAlignment(LEDStyles[self.alignment])
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@kitchoi kitchoi Jan 4, 2021

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Same here, I think we can defer making alignment mutable in a separate PR / issue and restore the original code which uses the factory value.

(I bet one probably needs to sync_value method like this

self.sync_value(factory.adapter_name, "adapter", "from")
so that the changes are handled on the event loop and so that the value on the editor factory is actually transferred to the editor.) (edited: cross out this half of the comment)

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(I bet one probably needs to sync_value method like this...

Please ignore this half of the comment. The sync_value is used for synchronizing a trait on the editor with a trait on the object being edited. But the first half of the comment about defer making alignment mutable still stands.

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3 participants