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1.8.0

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@ekelokorpi ekelokorpi released this 05 Sep 13:25
· 840 commits to master since this release

Animation

  • Added remove method

Audio

  • Rewritten module

Body

  • Added second parameter to collide method

Camera

  • Fixed following flipped sprite

Config

  • Added disableCache
  • Added loader support

Core

  • Added game version output
  • Added audio debug output
  • Added createClass and createScene methods
  • Added addAttributes method
  • Added addAssets method
  • Added max value support to Math.random
  • Fixed to start automatically, when all modules are loaded

DebugDraw

  • Fixed sprite sizes

Emitter

  • Added addTo method
  • Fixed to clear all it's particles on remove

Keyboard

  • Added preventDefault, when keydown method returns true

Loader

  • Removed logo tweening
  • Changed timeout default value to 200
  • Fixed audioQueue length
  • Fixed assetQueue length

Sprite

  • Added offset param to center method

System

  • Added rotateScreen attribute
  • Added stopAudioOnSceneChange attribute
  • Removed orientation attribute
  • Changed default size to 1024 x 768
  • Changed default scene to Main
  • Fixed resizeToFill on CocoonJS
  • Fixed canvas scaling
  • Optimized code

TilingSprite

  • Added RenderTexture support