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Wolfenstein 3D, ray-casting FPS game I make to learn Haskell. No libraries used, rendering is done in terminal.

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haskell_game

Wolf3D-style raycasting game I'm making to learn Haskell. All in pure Haskell, renders to terminal. WIP video:

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Wolfenstein 3D, ray-casting FPS game I make to learn Haskell. No libraries used, rendering is done in terminal.

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