Skip to content

Pull requests: dimforge/bevy_rapier

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Add missing serde features for collision groups
#514 opened May 27, 2024 by marstaik Loading…
Add support for unindexed meshes in Collider::from_bevy_mesh A-Geometry D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... enhancement New feature or request P-Medium
#491 opened Apr 2, 2024 by rlidwka Loading…
FPS Character example A-Integration very bevy specific D-Medium enhancement New feature or request P-High arbitrary important item
#476 opened Feb 5, 2024 by ManevilleF Loading…
Fix interpolation and systems schedule A-Integration very bevy specific bug Something isn't working D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... P-High arbitrary important item
#474 opened Jan 31, 2024 by Vixenka Loading…
Update glam requirement from 0.24 to 0.25 dependencies Pull requests that update a dependency file rust Pull requests that update Rust code
#466 opened Dec 25, 2023 by dependabot bot Loading…
Fix interpolation of kinematic character controllers A-Integration very bevy specific bug Something isn't working D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... P-Medium
#463 opened Dec 19, 2023 by liquidev Loading…
2
2
Update IslandsManager after deleting rigid bodies A-Dynamics bug Something isn't working D-Medium P-High arbitrary important item
#462 opened Dec 17, 2023 by GrantMoyer Loading…
Parry convenience query methods
#434 opened Oct 9, 2023 by Aceeri Draft
Flip writeback to iterate over rapier's bodies A-Integration very bevy specific D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... enhancement New feature or request P-High arbitrary important item
#432 opened Sep 27, 2023 by Aceeri Loading…
2d support for from_bevy_mesh A-Geometry A-Integration very bevy specific D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... P-Medium
#428 opened Sep 12, 2023 by Aceeri Draft
1 task
f64 support A-Integration very bevy specific D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... P-Medium
#421 opened Aug 24, 2023 by Aceeri Loading…
ColliderParent component A-Integration very bevy specific D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... enhancement New feature or request P-Medium
#397 opened Jul 6, 2023 by Aceeri Loading…
Simplify removal logic system D-Medium P-High arbitrary important item
#391 opened Jul 5, 2023 by Aceeri Draft
Update bitflags requirement from 1 to 2 dependencies Pull requests that update a dependency file rust Pull requests that update Rust code
#347 opened Mar 20, 2023 by dependabot bot Loading…
Multiple worlds/pipelines A-Integration very bevy specific D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... enhancement New feature or request P-High arbitrary important item
#328 opened Feb 14, 2023 by AnthonyTornetta Loading…
Fix rigid_body_writeback performance scaling A-Dynamics A-Integration very bevy specific D-Easy P-High arbitrary important item
#325 opened Feb 7, 2023 by Shfty Loading…
Per entity/collider debug rendering A-Integration very bevy specific D-Medium enhancement New feature or request P-Medium
#278 opened Nov 15, 2022 by barsoosayque Loading…
Improve determinism with inserting by Entity order A-Integration very bevy specific bug Something isn't working D-Difficult Needs strong technical background, domain knowledge, or impacts are high, needs testing... P-High arbitrary important item
#233 opened Aug 7, 2022 by cscorley Loading…
ProTip! Exclude everything labeled bug with -label:bug.