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adventure

A collaborative C++ text-based dungeon crawler game.

Demo

This game was written for the purpose of learning how to use design patterns, and learning the principles of collaborative software design (e.g. the development cycle, UML, etc.). The designing process can be found in !Due Date 1 and !Due Date 2.

UML

Compiling

  1. Clone this repo git clone https://github.com/qwertysam/adventure-mirror.git
  2. Change directories cd adventure-mirror
  3. Compile with make (may need to install g++)
  4. Run with ./cc3k