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Fix player respawn for 1.8 clients #5535

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1.8 clients seem to dislike "resurrecting" a dead player entity, doing so results in the player entering a glitched state where its nickname is displayed on the feet and they can't be attacked by melee. Destroying and recreating the client-side entity at respawn time seems to fix the glitch, and does not seem to affect more modern clients.

1.8 clients seem to dislike "resurrecting" a dead player entity, doing
so results in the player entering a glitched state where its nickname
is displayed on the feet and they can't be attacked by melee. Destroying
and recreating the client-side entity at respawn time seems to fix the
glitch, and does not seem to affect more modern clients.
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